printz Posted August 14, 2016 I just added "disable-jump" boolean parameter in EMAPINFO. If set to true, it disables jumping in the level even if a key is bound to jump. 0 Quote Share this post Link to post
Death Egg Posted August 15, 2016 Surprised it's taken so long to add a disable-jump feature, figured it have been already done. Is there already a way to set the title screen music to another track? I wanted to change it be a song that's different file type than a midi. 0 Quote Share this post Link to post
Altazimuth Posted August 15, 2016 Death Egg said:Is there already a way to set the title screen music to another track? I wanted to change it be a song that's different file type than a midi. That's a good idea. I'll see what I can do (after checking with Quas that he's OK with it). Hopefully it will be somewhat trivial to implement. EDIT: Currently you can use oggs, but you have to use the game's default name for the music (e.g. D_DM2TTL for Doom 2). 0 Quote Share this post Link to post
Gez Posted August 15, 2016 Awww, now I can't troll anti-jumpers anymore by pointing out you can't disable jumping in Eternity. :p 0 Quote Share this post Link to post
printz Posted August 15, 2016 Death Egg said:Is there already a way to set the title screen music to another track? I wanted to change it be a song that's different file type than a midi. Why not? Changing the title screen music is allowed even by vanilla Doom. 0 Quote Share this post Link to post
Death Egg Posted August 16, 2016 printz said:Why not? Changing the title screen music is allowed even by vanilla Doom. Yes, but the file I wish to use is not a midi. I don't remember offhand if it was an mp3 or an ogg. 0 Quote Share this post Link to post
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