TimeOfDeath Posted August 16, 2016 oops, I guess I forgot how time works. :) The new OP would be too old for me to edit without a mod's help, so I'll just compile the list of old posts and edit them into post#2 of this thread. 0 Quote Share this post Link to post
dew Posted August 16, 2016 Alrighty, tom19 content and the danne demo added. The TAS demo should stay where it is. I'll edit the OP as necessary. 0 Quote Share this post Link to post
TimeOfDeath Posted August 23, 2016 NH5 (-complevel 2) map01 max 4:50 map02 max 3:22 map03 max 8:16 Thanks dew for merging the old stuff. Would you also be able to merge the Eternal Memories thread? https://www.doomworld.com/vb/post/916594 Also, could you stick this tom19 under loink please? (loink is 7th from the top of the list) dsda - tom19 (-complevel 9) 0 Quote Share this post Link to post
TimeOfDeath Posted August 24, 2016 NH5 map03 max in 7:24nh5-03-724-tod-pr2513cl2.zip 0 Quote Share this post Link to post
TimeOfDeath666 Posted June 1, 2017 NH666v2 (-complevel 2) map01 max 8:53 map02 max 9:08 My demos from the wads&mods thread. 1 Quote Share this post Link to post
Ancalagon Posted December 20, 2017 (edited) Time of maps map01 max in 2:18 to01-218.zip Edited December 24, 2017 by Ancalagon 4 Quote Share this post Link to post
Ancalagon Posted December 20, 2017 (edited) Time of maps map02 max in 4:07 to02-407.zip Edited December 24, 2017 by Ancalagon 6 Quote Share this post Link to post
Ancalagon Posted December 24, 2017 (edited) Time of maps map03 max in 2:17 to03-217.zip Edited December 24, 2017 by Ancalagon 5 Quote Share this post Link to post
Ancalagon Posted January 4, 2018 Time of maps map04 max in 3:39 to04-339.zip 5 Quote Share this post Link to post
Ancalagon Posted January 4, 2018 Time of maps map05 max in 2:42 to05-242.zip 5 Quote Share this post Link to post
Ancalagon Posted January 7, 2018 Time of maps map06 max in 9:17 to06-917.zip 7 Quote Share this post Link to post
rehelekretep Posted January 7, 2018 what a map & demo lol. imagine recommending it to someone fresh off just the iwads :D 0 Quote Share this post Link to post
baja blast rd. Posted January 7, 2018 4 hours ago, rehelekretep said: what a map & demo lol. imagine recommending it to someone fresh off just the iwads :D "You should be fine -- it's based on Entryway" 2 Quote Share this post Link to post
Ancalagon Posted January 8, 2018 (edited) Time of maps map08 max in 4:21 Skipping map07 cause it has some annoying mandatory jumps and ggg's demo is quite lucky getting both cybers killed by the revs. to08-421.zip Edited January 8, 2018 by Ancalagon 4 Quote Share this post Link to post
Ancalagon Posted January 8, 2018 Time of maps map09 max in 4:38 to09-438.zip 5 Quote Share this post Link to post
Ancalagon Posted January 8, 2018 Time of maps map10 max in 2:02 to10-202.zip 4 Quote Share this post Link to post
Ancalagon Posted January 9, 2018 Time of maps map11 max in 16:51 map31 max in 19:18 to11-1651.zip to31-1918.zip 6 Quote Share this post Link to post
Ancalagon Posted January 9, 2018 Time of maps map12 max in 1:29 to12-129.zip 3 Quote Share this post Link to post
Ancalagon Posted January 9, 2018 Time of maps map13 max in 5:21 to13-521.zip 6 Quote Share this post Link to post
rehelekretep Posted January 10, 2018 On 09/01/2018 at 2:47 AM, Ancalagon said: Time of maps map11 max in 16:51 to11-1651.zip 100 cybers at 16:51 minutes = 990 seconds, therefore an average of one cyber dead every 9.9 seconds :D 0 Quote Share this post Link to post
Grain of Salt Posted January 10, 2018 *looks at all these anc demos* Now truly is the time of maps. 0 Quote Share this post Link to post
TimeOfDeath666 Posted January 10, 2018 Cool to see better optimized demos on tom19, it's been a while and I forgot how the maps work. Pretty crazy improvements, I doubt I could beat them if I tried. I did try map11 max yesterday and got 18:41 but I forgot how the exit worked (I killed the 100th cyber and pressed the switch, then ran back to the start to kill the last cyber and exit, but he wasn't there so I thought I ran past him but I didn't see him, so I did iddt in the automap and see he didn't teleport out so I thought the map bugged, but then I realized I had to press another switch at the start to release him and then run all the way through the rooms again to exit). I don't think it cost too much time, but maybe I'll just keep trying for fun to get in the 17's. 1 Quote Share this post Link to post
Grain of Salt Posted January 10, 2018 iirc Danne said he forgot what happens after the 100th room when he was recording his map31 demo so he just winged it :3 0 Quote Share this post Link to post
Ancalagon Posted January 10, 2018 4 hours ago, rehelekretep said: 100 cybers at 16:51 minutes = 990 seconds, therefore an average of one cyber dead every 9.9 seconds :D But you are not considering the first 100 cybers are killed at 13:40 and the rest of the demo is running back to the start, anyway map31 is a better view at how long it takes to 2 shot cybs in average as they are facing the entrance and I don't get a free shot. 1 hour ago, TimeOfDeath666 said: I did try map11 max yesterday and got 18:41 I love the way you killed the first 4 cybs and I wish that was reliable enough to apply more frequently. 1 Quote Share this post Link to post
Ancalagon Posted January 10, 2018 Time of maps map14 max in 2:56 to14-256.zip 4 Quote Share this post Link to post
Ancalagon Posted January 11, 2018 Time of maps map16 max in 9:23 to16-923.zip 5 Quote Share this post Link to post
Ancalagon Posted January 12, 2018 And the last I'll do of Time of maps map32 max in 4:29 to32-429.zip 4 Quote Share this post Link to post
TimeOfDeath666 Posted January 12, 2018 Did you intentionally skip map15? I thought maybe you'd get sub-20mins :) btw your new route in map06 was great too tom19 map11 max 17:10 Didn't get an exit yesterday but finally got one tonight. Still 19 seconds behind Ancalagon but that's enough for me. 2 Quote Share this post Link to post
Ancalagon Posted January 12, 2018 33 minutes ago, TimeOfDeath666 said: Did you intentionally skip map15? I thought maybe you'd get sub-20mins :) I watched your demo and couldn't see that much potential for improvements, the map is really long and the start is really bad with that giant room and the shootable switches that I didn't want to route it. 0 Quote Share this post Link to post
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