Test Tickle Posted February 10, 2019 (edited) Edits of an alpha Doom texture. Edited February 10, 2019 by pc234 2 Quote Share this post Link to post
elend Posted February 15, 2019 (edited) Made myself a wallpatch with that jaguar version hanging victim (?)... Edited February 15, 2019 by elend added another wallpatch 10 Quote Share this post Link to post
kaleb. Posted February 23, 2019 (edited) made some skies they dont tile vertically because thats too much work Spoiler edit: oh and btw if you do use these, all i ask is to credit me in the readme txt Edited February 25, 2019 by kaleb. 15 Quote Share this post Link to post
Doom_Dude Posted March 2, 2019 Those rivet bricks look cool, Nightmare. 0 Quote Share this post Link to post
Tango Posted March 3, 2019 you are a texture machine, NiGHTMARE. those bricks look great :D 1 Quote Share this post Link to post
Cacodemon187 Posted March 4, 2019 (edited) Here's some textures I made using DOOR3, nothing interesting though. <--- Template to make more of these ----> Edited March 11, 2019 by Cacodemon187 23 Quote Share this post Link to post
XLightningStormL Posted March 4, 2019 1 hour ago, Cacodemon187 said: Here's some textures I made using DOOR3, nothing interesting though. <--- Template to make more of these ----> C187, I believe your 90's aesthetics skill level just increased. 2 Quote Share this post Link to post
Cacodemon187 Posted March 4, 2019 13 hours ago, XLightningStormL said: C187, I believe your 90's aesthetics skill level just increased. Aesthetics 100 2 Quote Share this post Link to post
Doom Marine Posted March 5, 2019 Not sure if anyone already did this in the previous pages, but here's the generalized SLADRIP patch: 21 Quote Share this post Link to post
Cacodemon187 Posted March 5, 2019 4 minutes ago, Doom Marine said: Not sure if anyone already did this in the previous pages, but here's the generalized SLADRIP patch: Damn, these are really useful! Thanks :) 1 Quote Share this post Link to post
Doom Marine Posted March 6, 2019 When solving for X, I try to solve for N whenever possible too. 19 Quote Share this post Link to post
Doom Marine Posted March 6, 2019 (edited) but wait, there's more! <--- I can't get rid of this one even after edit... Edit2: the yellow corner stain has a pixel anomaly, ill fix it later Edit3: fixed Edited March 7, 2019 by Doom Marine 16 Quote Share this post Link to post
AconyX Posted March 8, 2019 Doom Marine's texture in-game (mixed with C4-tex and Jimmy's texture): 14 Quote Share this post Link to post
Doom Marine Posted March 8, 2019 (edited) More doodads ripped from the wall: Edited March 8, 2019 by Doom Marine 17 Quote Share this post Link to post
Marlamir Posted March 9, 2019 On 3/6/2019 at 10:44 PM, Doom Marine said: When solving for X, I try to solve for N whenever possible too. Love it! Great work 0 Quote Share this post Link to post
nrofl Posted March 10, 2019 Decided to try my hand at texturework. So heres some COMPSTA edits: More will come soon. 10 Quote Share this post Link to post
Cacodemon187 Posted March 11, 2019 22 hours ago, Rhebiz said: Decided to try my hand at texturework. So heres some COMPSTA edits: More will come soon. Those look pretty nice, however I feel like they don't fit Doom's style. Try using different shades of colours 0 Quote Share this post Link to post
nrofl Posted March 11, 2019 1 minute ago, Cacodemon187 said: Those look pretty nice, however I feel like they don't fit Doom's style. Try using different shades of colours I agree wth you. I saw that something about it was off about it but couldnt recognize why. So thanks. 1 Quote Share this post Link to post
Cacodemon187 Posted March 11, 2019 Here's some more textures I made for my megawad! You can use them but I'm not sure if they would be useful for other wads. Sign indicating the secret exit from E1M1 to E1M3 Sign indicating the exit from E1M1 to E1M2. Sign at the starting door of E1M2, I made it so the maps feel more "connected". BROWNGRN combined with SLADWALL. That's it for now! :) 6 Quote Share this post Link to post
nrofl Posted March 13, 2019 The last one is my favorite! Good edit there. 1 Quote Share this post Link to post
Doom Marine Posted March 17, 2019 (edited) 128x128, 128x96, 128x72 96x96, 96x72 ... I only claim work on the 72-height doors, the rest I forgot where they were gotten. Edited March 18, 2019 by Doom Marine 9 Quote Share this post Link to post
nrofl Posted March 18, 2019 Felt like someone has had to do this but: Go crazy with them. 7 Quote Share this post Link to post
RonLivingston Posted March 18, 2019 What about heretic and hexen textures? 0 Quote Share this post Link to post
Doom_Dude Posted March 18, 2019 (edited) I also made a couple of those UAC doors. I also made this lift. This flat is for the lift top. It has a rusty metal border. This one has the silver border to go with the vanilla lift. I wanted something other than the step tops for my platforms so that's why I made those.. Edited March 18, 2019 by Doom_Dude 12 Quote Share this post Link to post
nrofl Posted March 19, 2019 The second door looks like it came from the Vrack series. Definitely caught my eye on that one. 1 Quote Share this post Link to post
Doom_Dude Posted March 22, 2019 Man I forgot about Vrack. Long time since I played that series... 0 Quote Share this post Link to post
nrofl Posted March 22, 2019 19 minutes ago, Doom_Dude said: Man I forgot about Vrack. Long time since I played that series... I feel bad because I didnt know 3 existed before the 25 years of doom thing. 1 Quote Share this post Link to post
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