StrangerRanger Posted September 11, 2021 TITLEPIC STBAR Just a Caco recolor 11 Quote Share this post Link to post
Shibainumaster Posted September 12, 2021 (edited) remember that Quake had exit arches for each episode, well, i made 2 hell arches, gonna make 256 and other versions later. Edited September 12, 2021 by Shibainumaster 8 Quote Share this post Link to post
Shibainumaster Posted September 13, 2021 256 unit wide hell arches: 4 Quote Share this post Link to post
DooMAD Posted September 13, 2021 (edited) On 9/12/2021 at 7:58 AM, Shibainumaster said: remember that Quake had exit arches for each episode, well, i made 2 hell arches, gonna make 256 and other versions later. You might find it easier, instead of trying to draw an arch from scratch, to use an existing texture as a base. Existing texture: Merged with Doom 2 textures: Edited September 13, 2021 by DooMAD 17 Quote Share this post Link to post
ViolentBeetle Posted September 13, 2021 (edited) On 9/11/2021 at 1:57 PM, StrangerRanger said: Just a Caco recolor This fits nicely on the white marble wall (As an alternative to baron's face) + Something that I always felt was needed but never actually saw done Edited September 13, 2021 by ViolentBeetle 10 Quote Share this post Link to post
Shibainumaster Posted September 14, 2021 12 hours ago, DooMAD said: You might find it easier, instead of trying to draw an arch from scratch, to use an existing texture as a base. Existing texture: Merged with Doom 2 textures: Good idea. 1 Quote Share this post Link to post
Shibainumaster Posted September 14, 2021 Plutonia styled arches: 10 Quote Share this post Link to post
Shibainumaster Posted September 14, 2021 Wooden arches, i think they will fit more into thy flesh consumed: 7 Quote Share this post Link to post
Dragonfly Posted September 14, 2021 Good effort, but I feel it's worth explaining that the latest arches you posted would not work well in older source ports due to the anti-aliasing on the bottom of the archway, which will look awful when converted to Doom's 8bit palette. It's also worth nothing that the skewing of the wooden edges seems very distorted and odd at the left and rightmost sides. I would also be careful with scaling some elements like you have, the SUPPORT3 trims either side of the gargoyle look very unusual when downscaled that much. Lastly, I'd suggest learning to get down and dirty with some more manual pixel work versus using the most convenient modern tools when it comes to scaling and distorting assets, as oftentimes the result will be better suited for Doom. Don't let this discourage you though, just felt it's worth explaining this so you can improve as you go! 5 Quote Share this post Link to post
Faceman2000 Posted September 14, 2021 On 9/12/2021 at 1:27 PM, msx2plus said: some gritty odds and ends These are all nice but I especially love these two. Nice work! 1 Quote Share this post Link to post
Egg Boy Posted September 14, 2021 On 9/13/2021 at 4:43 PM, DooMAD said: You might find it easier, instead of trying to draw an arch from scratch, to use an existing texture as a base. Existing texture: Merged with Doom 2 textures: where is the "existing texture" used here from? 0 Quote Share this post Link to post
DooMAD Posted September 14, 2021 4 minutes ago, Egg Boy said: where is the "existing texture" used here from? Here: https://www.doomworld.com/forum/topic/102599-stalungcraeft-texture-pack-updated-sept-2021/ 3 Quote Share this post Link to post
NaturalTvventy Posted September 14, 2021 (edited) Transition/edge textures between BRICK1 and BRICK4, as well as between BRICK9 and BRICK4, brought to you by BRICK3. Edit: BRICK12 too. Edit 2: My own brick based on the brick peeking through BRICK3, plus its edge texture. Edited September 15, 2021 by NaturalTvventy 23 Quote Share this post Link to post
Egg Boy Posted September 15, 2021 5 hours ago, DooMAD said: Here: https://www.doomworld.com/forum/topic/102599-stalungcraeft-texture-pack-updated-sept-2021/ download link on the thread seems broken... or at least, its not working for me. Looks really cool. 1 Quote Share this post Link to post
MattFright Posted September 15, 2021 Just checked, it's broken for me too... huh 1 Quote Share this post Link to post
Shibainumaster Posted September 15, 2021 19 hours ago, Dragonfly said: Good effort, but I feel it's worth explaining that the latest arches you posted would not work well in older source ports due to the anti-aliasing on the bottom of the archway, which will look awful when converted to Doom's 8bit palette. It's also worth nothing that the skewing of the wooden edges seems very distorted and odd at the left and rightmost sides. I would also be careful with scaling some elements like you have, the SUPPORT3 trims either side of the gargoyle look very unusual when downscaled that much. Lastly, I'd suggest learning to get down and dirty with some more manual pixel work versus using the most convenient modern tools when it comes to scaling and distorting assets, as oftentimes the result will be better suited for Doom. Don't let this discourage you though, just felt it's worth explaining this so you can improve as you go! Thanks for constructive criticism. 2 Quote Share this post Link to post
DooMAD Posted September 15, 2021 13 hours ago, Egg Boy said: download link on the thread seems broken... or at least, its not working for me. Looks really cool. 13 hours ago, MattFright said: Just checked, it's broken for me too... huh Weird. They work for me. Do some browsers not approve of "."s in filenames? Do the links in the news post on my main site work? http://www.teamhellspawn.com/ 1 Quote Share this post Link to post
exl Posted September 15, 2021 I think some browsers these days (or browser configurations) no longer accept any http links? 0 Quote Share this post Link to post
MattFright Posted September 15, 2021 (edited) 1 hour ago, DooMAD said: Weird. They work for me. Do some browsers not approve of "."s in filenames? Do the links in the news post on my main site work? http://www.teamhellspawn.com/ Still nothing. I'm using Brave, and when i click on the link, it does open up something but closes back without ever initiating a download. It's weird because the previous version's link used to work just fine for me... Edited September 15, 2021 by MattFright 1 Quote Share this post Link to post
Egregor Posted September 16, 2021 (edited) Okay, so I've just tested this and success! I downloaded the 'wad' version from these links: http://www.teamhellspawn.com/stalungcraeft2.1.1png.zip http://www.teamhellspawn.com/stalungcraeft2.1.1wad.zip They were found in this thread: I'm using Firefox as my browser and I tested the files using Doom Builder. I was able to open the resource pack for Doom, Heretic, and Blasphemer. I also tested the older version of Stalung and it immediately crashed in Doom Builder. When I did open it I got a little misty eyed, this is truly an incredible texture pack. I see in the original thread this was first published in 2018 but I see DooMAD has continued to develop it. I was away from the DW community during that time and completely missed this. It's feels like such a complete collection of everything medieval, fantasy, and rustic. The 7 major colors are great AND 4 tones for the wood section! I really like how this pack focuses on filling the gaps of textures and less on 'decorative' thematic stuff, and in that way seems like it will be very useful. DooMAD, great stuff! Follow up: Some of the textures appeared as a blank black (non)texture in game when running the wad version. I'm not sure but they may be missing patches or weren't compiled into the wad correctly. Edited September 16, 2021 by Egregor 1 Quote Share this post Link to post
msx2plus Posted September 17, 2021 (edited) a bunch of stuff derived from electron microscope images. apologies for lack of flats, the amount of detail doesn't really shrink all that well. the square ones will tile in all directions, the longer ones won't and are horizontally-tiling only. Edited September 17, 2021 by msx2plus 18 Quote Share this post Link to post
Gifty Posted September 17, 2021 Damn, those look super fun! Especially the wider ones, I feel like they'd make cool skies. 1 Quote Share this post Link to post
whirledtsar Posted September 18, 2021 On 9/15/2021 at 11:32 AM, MattFright said: Still nothing. I'm using Brave, and when i click on the link, it does open up something but closes back without ever initiating a download. It's weird because the previous version's link used to work just fine for me... Right click the link and select "save link as". Then select "keep" instead of "discard". At least that worked for me in Chrome. Its just being a bitch about possibly unsecure downloads. 2 Quote Share this post Link to post
OniriA Posted September 19, 2021 (edited) Hires Damaged Smartphone Scaled to 6 x 12 ingame. Ingame: Download: https://drive.google.com/file/d/1RWZ5ZdoQb_IWBciL1hODLc9jVjo5_lbR/view?usp=sharing Original: Spoiler Edited September 19, 2021 by OniriA 8 Quote Share this post Link to post
StrangerRanger Posted September 20, 2021 On 9/13/2021 at 10:47 PM, ViolentBeetle said: This fits nicely on the white marble wall (As an alternative to baron's face) Like this? 1 Quote Share this post Link to post
ViolentBeetle Posted September 20, 2021 16 minutes ago, StrangerRanger said: Like this? No, like this. I actually made a picture earlier but forgot where I extracted it to. 4 Quote Share this post Link to post
StrangerRanger Posted September 20, 2021 Just now, ViolentBeetle said: No, like this. I actually made a picture earlier but forgot where I extracted it to. Oooh this is great, I will definitely try to make a texture like this. 0 Quote Share this post Link to post
uber Posted September 23, 2021 not exactly the most adequate place to post it at the moment, but making a separate thread would be pointless and i already posted screenshots here, so :p here's a pretty-much-final version of my font aoi, but in white get it?. big one comes only as a pcx sheet as i couldn't get a fon2 lump to generate properly (if anyone could help me out with that i'd be super grateful!), small font comes as a pcx sheet too, but also as a wad with all offsets adjusted and as individual letters, since exporting all the lumps from the wad was easy enough. have fun with it!downloar 9 Quote Share this post Link to post
Hayden49 Posted September 24, 2021 Some Cement-tech textures and some other random ones. Spoiler 15 Quote Share this post Link to post
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