Shibainumaster Posted January 25, 2022 3 hours ago, Spawn said: Well, hello, caco[back]flat. XD Depends - on what you need. If you just want to draw, than Paint.net is enough, many professional artists use it. If you want image manipulation, than GIMP. So, if you want to create new, original Doom textures, Paint.net would be good, but if you want to change already existing ones, then you probably be better with GIMP. Or ZDoom's TEXTURES lump. Seriously, this baby can do so much that you thought only advanced image editing programs can do. Try it. You'll love it. It can create new textures without even using any additional graphics at all - and the result will be just a tiny super-light file containing all the textures you edited! Yeah, i just switched to GIMP 'cause my new PC doesn't seem to support it, i'll try finding a version that fits my PC specs. 0 Quote Share this post Link to post
Bengaltiger1 Posted January 25, 2022 5 hours ago, thestupidmeddy said: If you want to have a good free Photoshop equivalent I would also recommend Krita. Krita I've never heard of, will give it a try :) Thanks for the feedback guys. And Shibainumaster, keep up the good work👍 0 Quote Share this post Link to post
ViolentBeetle Posted January 26, 2022 Off the heels of toaplan: Repaired stone plates Some color variants. Color variants plus slight modification to make them more visually interesting: 5 Quote Share this post Link to post
DevilMyEyes Posted January 26, 2022 flesh textures for the whole family!! 6 Quote Share this post Link to post
RDETalus Posted January 27, 2022 (edited) I made a treasure chest (gold texture from Epic2.wad): The lid of the military trunk is made using the middle texture (made from textures in 32in24-15_tex_v2.wad): EDIT: Forget to add the backside of the treasure chest that displays the hinges Edited January 27, 2022 by RDETalus 34 Quote Share this post Link to post
DevilMyEyes Posted January 27, 2022 Holy diver's sky for Doom... 16 Quote Share this post Link to post
ViolentBeetle Posted January 27, 2022 1 hour ago, RDETalus said: Those trunks are awesome. I feel need to make like 20 color variants out of them now. 4 Quote Share this post Link to post
ViolentBeetle Posted January 27, 2022 (edited) I promised you variants and here they are (I removed transparent segments and also cables, you can impose those through editing TEXTURE1 Some sensible trunks: (I failed to replicate vanilla crate color scheme but I did an approximation) Less sensible trunks for the world's most flamboyant barracks: Maybe I should've changed the numbers, but it seems like unnecessary amount of hassle. If I think of two more, I can have 128 units tall stack of trunks. I tried yellow but it ended up just dirty. Edited January 27, 2022 by ViolentBeetle 12 Quote Share this post Link to post
Wadmodder Shalton Posted January 27, 2022 3 hours ago, DevilMyEyes said: Wish to see more covers of some heavy metal albums that have skies in the background being made into textures for Doom. 4 Quote Share this post Link to post
Dusty_Rhodes Posted January 27, 2022 4 hours ago, RDETalus said: I made a treasure chest (gold texture from Epic2.wad): The lid of the military trunk is made using the middle texture (made from textures in 32in24-15_tex_v2.wad): These are fantastic! Would you care if they are used in Community Trunk, with appropriate credit of course? 4 Quote Share this post Link to post
Spawn Posted January 27, 2022 3 hours ago, ViolentBeetle said: Less sensible trunks for the world's most flamboyant barracks: Not really, just colour-coded for convenience: red for fire (napalm), blue for ice (like in DN3D, it's the future), and green for poison (like teargas, but deadly). Yes, I've used to play RPGs, how you could tell? +) 4 Quote Share this post Link to post
ChopBlock223 Posted January 27, 2022 7 hours ago, RDETalus said: I made a treasure chest (gold texture from Epic2.wad): I had this EXACT idea for a project but didn't have the chance to make it happen, thanks for doing so! I think my one issue is that the gold coins flats from Epic2 (originally from Powerslave), simply do not tile properly, and have visible awkward seams. That's addressable, of course. 2 Quote Share this post Link to post
kwc Posted January 27, 2022 (edited) Threw these together because the idea of making treasure flats was fun :) Not perfect, clean em up if you feel like it :P Edited January 27, 2022 by kwc 11 Quote Share this post Link to post
Faceman2000 Posted January 27, 2022 (edited) A bunch of random textures I've been putting together for my most recent project: The first two are one of the Doom Beta textures integrated into one of Doom 2’s Bronze textures, and a BROWN1 version based on a texture by Jimmy. The next two are edits of textures that @ItsNatureToDie did, extended to be 128 tall and with a couple modifictions. The next three also use some of ItsNatureToDie's brown marble, the next two are edits from Romero's Doom Dump, and the last four are entirely my work using the base Doom assets. Feel free to use and credit accordingly! Edited January 27, 2022 by Faceman2000 18 Quote Share this post Link to post
RDETalus Posted January 27, 2022 6 hours ago, Dusty_Rhodes said: Would you care if they are used in Community Trunk, with appropriate credit of course? Yeah go ahead. I forgot to add the backside texture of the treasure chest that shows the hinges, I have added those to my post now. 1 Quote Share this post Link to post
Ludi Posted January 28, 2022 We really need a new community chest-style texture pack. OTEX is cool, but that classic aesthetic does it for me. 2 Quote Share this post Link to post
ViolentBeetle Posted January 28, 2022 4 hours ago, Sr_Ludicolo said: We really need a new community chest-style texture pack. OTEX is cool, but that classic aesthetic does it for me. I've actually did use a lot of textures from here for Skulltiverse (On top of CC4) and I'm adding to this pack. Maybe in the future I'll clean out textures from the pack and post it. I think someone else mentioned doing the same without the other packs though. 1 Quote Share this post Link to post
Spawn Posted January 28, 2022 (edited) 12 hours ago, kwc said: I see what you did there. XD Edited January 28, 2022 by Spawn 1 Quote Share this post Link to post
ChopBlock223 Posted January 28, 2022 14 hours ago, kwc said: Threw these together because the idea of making treasure flats was fun :) Not perfect, clean em up if you feel like it :P Hell yeah, look at them ducats! 1 Quote Share this post Link to post
ChopBlock223 Posted January 28, 2022 13 hours ago, Faceman2000 said: A bunch of random textures I've been putting together for my most recent project: Never knew how much I needed those dirty-ass concrete floor tiles, always loved the filthy and worn look of those disgusting concrete tile/brick walls. There's those small white ones as you'd see in Revilution and what not, and I love those, but those big ones, especially with the green, were sorely necessary. That tekwall isn't bad either! 4 Quote Share this post Link to post
Ludi Posted January 28, 2022 6 hours ago, ViolentBeetle said: I've actually did use a lot of textures from here for Skulltiverse (On top of CC4) and I'm adding to this pack. Maybe in the future I'll clean out textures from the pack and post it. I think someone else mentioned doing the same without the other packs though. That would be lovely. I'm really craving that early 2010s texture aesthetic 1 Quote Share this post Link to post
Shibainumaster Posted January 28, 2022 15 hours ago, Faceman2000 said: A bunch of random textures I've been putting together for my most recent project: The first two are one of the Doom Beta textures integrated into one of Doom 2’s Bronze textures, and a BROWN1 version based on a texture by Jimmy. The next two are edits of textures that @ItsNatureToDie did, extended to be 128 tall and with a couple modifictions. The next three also use some of ItsNatureToDie's brown marble, the next two are edits from Romero's Doom Dump, and the last four are entirely my work using the base Doom assets. Feel free to use and credit accordingly! Dude,these are dope, i wanna see more of that marble variation. 2 Quote Share this post Link to post
Faceman2000 Posted January 28, 2022 39 minutes ago, Shibainumaster said: i wanna see more of that marble variation. Which one? The brown and black MARBFAC4 or the cement floor tile? 1 Quote Share this post Link to post
Scypek2 Posted January 28, 2022 I really like the gray stone gargoyles, would fit great with Doom 1 style hell. 3 Quote Share this post Link to post
horselessheadsman Posted January 29, 2022 I know I've seen other 'UAC' symbol spinners, but I don't think I've seen any using the default textures, so... Uses parts of COMP textures by NiGHTMARE and Cage. Free to use if appropriate credit is given. 18 Quote Share this post Link to post
YouAreTheDemons Posted January 29, 2022 I always love new computer textures! 3 Quote Share this post Link to post
Shibainumaster Posted January 29, 2022 16 hours ago, Faceman2000 said: Which one? The brown and black MARBFAC4 or the cement floor tile? Aye. 1 Quote Share this post Link to post
ChopBlock223 Posted January 29, 2022 19 hours ago, Sr_Ludicolo said: That would be lovely. I'm really craving that early 2010s texture aesthetic Yes! Otex is gorgeous and people make stunning maps with it, but it also lacks a lot of the grit of original and traditional Doom textures. There's something completely irreplaceable about those older styles. 18 hours ago, Faceman2000 said: or the cement floor tile? *raises hand* 1 Quote Share this post Link to post
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