horselessheadsman Posted May 4, 2022 Weeeee! Editted textures galore! (Doomguy big hologram heads) Spoiler -not in doom-palette -doomguy face A2 - A8 by JoeyTD and Mike12 -A2A8 position editted by Horselessheadsman (monitors) Spoiler -security monitors from Duke Nukem 3d by 3DRealms (many eye switch edits) -all taller then defaut eye switch(64x64) Spoiler Free to use if appropriate credit is given. 7 Quote Share this post Link to post
Grieferus Posted May 4, 2022 On 2/15/2022 at 10:54 PM, kwc said: reeble thin WIP (If I overcome myself and finish it). 5 Quote Share this post Link to post
ViolentBeetle Posted May 4, 2022 Post by @thelamp inspired me to try my hand on stiching together a seamless pipe segment of icon of sin. I also used a few brown items from that post to mask the seams better. I also did some recolors on Duke 3D door. 21 Quote Share this post Link to post
Spawn Posted May 4, 2022 10 hours ago, ViolentBeetle said: Post by @thelamp inspired me to try my hand on stiching together a seamless pipe segment of icon of sin. I also used a few brown items from that post to mask the seams better. There have been seamless IoS bottom texture using all three pieces, but yours is also good. Though there is still seam, it's visible where two textures connect. 10 hours ago, ViolentBeetle said: I also did some recolors on Duke 3D door. Hmmm... make upper triangle also blue and the rest of the middle parts red - and we've got ourselves a certain alien superhero door! It would look like a TV series variant though, but, on the other hand, would be copyright-free. +) 0 Quote Share this post Link to post
ViolentBeetle Posted May 4, 2022 (edited) 10 hours ago, Spawn said: Though there is still seam, it's visible where two textures connect. Yeah, you are right. I didn't really notice subtle change in shade. I'll cover it up a bit. 10 hours ago, Spawn said: It would look like a TV series variant though, but, on the other hand, would be copyright-free. +) Well, I didn't bother to do that, but it's really just a matter of taking eraser to the section of your choice, so making a color variant is trivial. I did get on the computer jam train with special locked variants. Edited May 5, 2022 by ViolentBeetle 2 Quote Share this post Link to post
Spawn Posted May 5, 2022 10 hours ago, ViolentBeetle said: Well, I didn't bother to do that, but it's really just a matter of taking eraser to the section of your choice, so making a color variant is trivial. Yeah, I know, I just didn't realize that I can transform Duke3D door into that character door until I've seen your two-colour variants. +) So - thank you! 0 Quote Share this post Link to post
DevilMyEyes Posted May 5, 2022 (edited) Looks like John Romero's house has some cool ass textures, check this out Who's up for bringing this to the doom palette and size? Edited May 5, 2022 by DevilMyEyes 6 Quote Share this post Link to post
osjclatchford Posted May 5, 2022 (edited) 2 hours ago, DevilMyEyes said: Looks like John Romero's house has some cool ass textures, check this out Who's up for bringing this to the doom palette and size? So, I just signed up here to take on this particular challenge, because why not. I'm a regular zdoom forums poster but have never posted here before... Ive done a classic sized one with the eye lights and a bigger one on its own for just a decoration... that was fun... wonder what john would think eh? Edited May 5, 2022 by osjclatchford 31 Quote Share this post Link to post
DevilMyEyes Posted May 5, 2022 53 minutes ago, osjclatchford said: So, I just signed up here to take on this particular challenge, because why not. I'm a regular zdoom forums poster but have never posted here before... Ive done a classic sized one with the eye lights and a bigger one on its own for just a decoration... that was fun... wonder what john would think eh? Looks awesome dude! 0 Quote Share this post Link to post
Hitboi Posted May 6, 2022 (edited) Computer-styled METAL textures (excluding METAL and METAL1): With nails: Too many nails on computer panels don't make sense to me, but I've decided to do it anyway for faithfulness (and it looks quite cool). There's no nail-less METAL2 because that would basically result in a recreation of COMPSPAN and it would be unnecessary for me to post it. Edited May 6, 2022 by Hitboi 12 Quote Share this post Link to post
DannyMan Posted May 6, 2022 Two custom textures derived from a pre-existing HacX texture. 3 Quote Share this post Link to post
Faceman2000 Posted May 6, 2022 5 hours ago, osjclatchford said: wonder what john would think eh? You should send him his way! I’m sure he’d appreciate them! 0 Quote Share this post Link to post
kwc Posted May 6, 2022 Some 12-frame liquid alts The nukage is a bit desaturated, maybe someone would be willing to get 'em to iwad-levels of saturation? 42 Quote Share this post Link to post
osjclatchford Posted May 6, 2022 (edited) 8 hours ago, kwc said: Some 12-frame liquid alts The nukage is a bit desaturated, maybe someone would be willing to get 'em to iwad-levels of saturation? Yeah no worries, eh? ;) not perfect but I got it close... *edit* proper green liquid, now in doom pallette and as close to original colours as I could get it... I'm still not 100% on this but it'll do for now... it seems these edits have less of a gradient of colour on them than the originals, making replacing colours in the limited pallette more problematic, leading to the slightly crude finish on this one, so sorry for that... (BTW I edited it here because for some reason the forum wont let memake anymore posts today!? whats with that?) as for sending the lion texture to romero? I wouldn't know where to contact him to be honest. I know he's on twitter and all that but I am not and would prefer not to be either, so If someone wants to send them to him there, please do, just remember to credit myself and Devilmyeyes for the concept/challenge! Edited May 6, 2022 by osjclatchford added variant in doom pallette 8 Quote Share this post Link to post
Gez Posted May 6, 2022 16 hours ago, DevilMyEyes said: Looks like John Romero's house has some cool ass textures, check this out Who's up for bringing this to the doom palette and size? 13 hours ago, osjclatchford said: So, I just signed up here to take on this particular challenge, because why not. I'm a regular zdoom forums poster but have never posted here before... Ive done a classic sized one with the eye lights and a bigger one on its own for just a decoration... that was fun... wonder what john would think eh? @Romero visits here from time to time, so maybe he'll see it! 3 Quote Share this post Link to post
osjclatchford Posted May 6, 2022 lols. its madness! Its even a little sad isn't it... even the man's fireplace is not safe from the fan-boy doom obsessives... still I do think its the kind of thing he'll find amusing. I certianly did, thats why I did it! In truth, its also really fun to replicate the old method of making these graphics, take the source scan, mirror it, scale it, recolour it. tweak it for shadows etc, port onto background. simple! Only real difference is that I used a colour-sample-mapping method to get the tones to match the original style graphics though, as this cut the work time down from 3 hours to 3 minutes in total... LOL 1 Quote Share this post Link to post
Jimmy Posted May 6, 2022 (edited) 6 hours ago, kwc said: Some 12-frame liquid alts The nukage is a bit desaturated, maybe someone would be willing to get 'em to iwad-levels of saturation? These are fabulous, super smooth. I'm trying to get them working in-game as we speak. We just need waterfalls to go with them! Edited May 6, 2022 by Jimmy 3 Quote Share this post Link to post
Gez Posted May 6, 2022 30 minutes ago, osjclatchford said: Only real difference is that I used a colour-sample-mapping method to get the tones to match the original style graphics though, as this cut the work time down from 3 hours to 3 minutes in total... LOL Could you explain a bit the method? It could be useful for other thread contributors. 0 Quote Share this post Link to post
osjclatchford Posted May 6, 2022 (edited) 20 minutes ago, Gez said: Could you explain a bit the method? It could be useful for other thread contributors. well, I've started using gimp this last year or so. open the new graphic and the old one you want to sample the colours from. then, on the new graphic: then use the old one to sample from. just tweak the bars up and down till its where you want it. I'd also suggest funting around with contrast/brightness befor or after if you're unsatisfied with the result. also bear in mind that it will sample ALL the colours in an image so if its on a background or whatever, just cut a bit of the texture with ONLY the colours you want to sample from and also make sure that the image you are recolouring is on its own, not with backgrounds and that, this way only the colours you've cut out will effect the new image, get it? its really easy once you've done it a few times but, then I've been punching pixels since 1995 so I suppose a lot of this comes easy now... put it this way, I'd have had to recolour it all by hand back then. I still use mspaint (xp edition) in such a method a lot for sprites. if it aint broke dont fix it... Edited May 6, 2022 by osjclatchford 4 Quote Share this post Link to post
Hitboi Posted May 6, 2022 (edited) 7 hours ago, kwc said: Some 12-frame liquid alts The nukage is a bit desaturated, maybe someone would be willing to get 'em to iwad-levels of saturation? Based on @osjclatchford's edit: Removed the dark grey bits of the lava, converted every flat to the Doom palette. Edited May 6, 2022 by Hitboi 6 Quote Share this post Link to post
YouAreTheDemons Posted May 6, 2022 (edited) I wish there were more doom bible-style textures out there, id love to see what StarStruct or Porta-Bild type textures would look like. Edited May 6, 2022 by YouAreTheDemons 1 Quote Share this post Link to post
Faceman2000 Posted May 6, 2022 (edited) 9 hours ago, YouAreTheDemons said: I wish there were more doom bible-style textures out there, id love to see what StarStruct or Porta-Bild type textures would look like. How about some Doom Alpha textures? The concrete "GRAY" textures are probably the closest to the abandoned mine textures described in the Doom Bible. Here's some BROWNHUG variants of the GRAY textures: And then, inspired by this texture that I borrowed from NEIS and then slightly modified so it could tile better: I decided to make transitions from the GRAY to the BROWNHUG variants! When used appropriately, you can makes scenes like this: Spoiler Credits go to NaturalTvventy and Xaser for LostRes and NEIS, and Jimmy (I stole the brown band for 5 and 7 from the BROWNH1 texture in JimmyTex). Edited May 6, 2022 by Faceman2000 23 Quote Share this post Link to post
horselessheadsman Posted May 7, 2022 Laptop/Desktop computer screens and animated reel-to-reels. All in doom palette. Free to use if appropriate credit is given. 9 Quote Share this post Link to post
nrofl Posted May 7, 2022 (edited) On 5/2/2022 at 5:27 PM, kwc said: Here are a few that I neglected to add to the post yesterday: @nue I considered it when coming up with the notion of proposing an active monthly jam, but I decided against it on the account that doing so would only serve to bury people's work when the month is done. Posting textures is on-topic for the thread, after all. Here’s another idea that would be a headache of a job but i think it’d be cool: Compile every themed months themed submissions into a resource wad at the end of the year called something like “Community Curated” or something like that. I don’t think there’s ever been a community resource pack before! Edited May 7, 2022 by nue 4 Quote Share this post Link to post
ViolentBeetle Posted May 7, 2022 8 minutes ago, nue said: I don’t think there’s ever been a community resource pack before! I've used a lot of resources here when running Skulltiverse, and I still pull in a lot of textures from here to a big pack. It's mixed up with some extra textures though - and final version was mixed added on top of CC4-tex. I wanted to clean it up and release in some way, but the work kinda stalled. I'm hoping to do some cleanup and also fill in the backlog I accumulated floating around. 2 Quote Share this post Link to post
kwc Posted May 7, 2022 (edited) There were some talks about compiling the monthly efforts into wads, I think an annual package would also be appropriate. In that case, a separate thread would be appropriate for a release! I have sorta been waiting to see if anyone would be willing to take the mantle on this one, something like a jam pack.Community Tex Jar or something, the best of our jam. I, too, would not envy such an undertaking, and as a newer member didn't want to take any oversteps in community leadership, just establishing a monthly theme. I'll give it some thought and of course am willing to hear from other folks. Edited May 7, 2022 by kwc 3 Quote Share this post Link to post
nrofl Posted May 7, 2022 1 minute ago, kwc said: There were some talks about compiling the monthly efforts into wads, I think an annual one package would also be appropriate. I have sorta been waiting to see if anyone would be willing to take the mantle on this one, something like a jam pack.Community Tex Jar or something, the best of our jam. I, too, would not envy such an undertaking, and as a newer member didn't want to take any oversteps in community leadership, just establishing a monthly theme. I'll give it some thought and of course am willing to hear from other folks. I’d be happy to help compile everything 1 Quote Share this post Link to post
ThrashFanbert94 Posted May 8, 2022 things had coming along nicely 3 Quote Share this post Link to post
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