Spawn Posted May 10, 2022 8 hours ago, Naarok0fkor said: This really works... As what? Sky? Wall? Floor? Ceiling? Do it tile, at least in one direction? Where did you get it? What are the edits to the original? Or did you made it yourself? Also, bear in mind - not everyone is ready to use hi-res textures, and not only because of vanilla restrictions - but also because hi-res looks weird when surrounded by your good old low-res Doom textures. And too often just downscaling it not making it any better. 1 Quote Share this post Link to post
Dragonfly Posted May 10, 2022 16 minutes ago, Spawn said: Do it tile, at least in one direction? All good questions, though this one you could have checked. It tiles. 0 Quote Share this post Link to post
Naarok0fkor Posted May 10, 2022 (edited) 50 minutes ago, Spawn said: As what? Sky? Wall? Floor? Ceiling? Do it tile, at least in one direction? Where did you get it? What are the edits to the original? Or did you made it yourself? Also, bear in mind - not everyone is ready to use hi-res textures, and not only because of vanilla restrictions - but also because hi-res looks weird when surrounded by your good old low-res Doom textures. And too often just downscaling it not making it any better. It's a floor for outdoors I made from scratch. It should be good enough for martian action. The fun part is the huge size compared to normal flats... It removes some of the repetitiousness of the standard 64x64 tile... Edited May 10, 2022 by Naarok0fkor 0 Quote Share this post Link to post
RDETalus Posted May 10, 2022 2 minutes ago, Naarok0fkor said: It's a floor for outdoors I made from scratch I think I could use it for a sky 1 Quote Share this post Link to post
Naarok0fkor Posted May 10, 2022 Just now, RDETalus said: I think I could use it for a sky Works on walls... 0 Quote Share this post Link to post
Grieferus Posted May 10, 2022 7 hours ago, Spawn said: As what? Sky? Wall? Floor? Ceiling? Do it tile, at least in one direction? Where did you get it? What are the edits to the original? Or did you made it yourself? Also, bear in mind - not everyone is ready to use hi-res textures, and not only because of vanilla restrictions - but also because hi-res looks weird when surrounded by your good old low-res Doom textures. And too often just downscaling it not making it any better. When downscaled, it looks more like wall with bulges. 0 Quote Share this post Link to post
ViolentBeetle Posted May 10, 2022 Safety diamond aka NFPA 704. For materials so satanic they defy classification Blank, if you feel like making your own 9 Quote Share this post Link to post
kwc Posted May 11, 2022 (edited) Some more Smouths edits: Edited May 11, 2022 by kwc 29 Quote Share this post Link to post
YouAreTheDemons Posted May 11, 2022 17 hours ago, ViolentBeetle said: Safety diamond aka NFPA 704. could you post the diamond on its own? so it could be used as a decal or pasted onto other textures (like a crate for example)? 0 Quote Share this post Link to post
ViolentBeetle Posted May 11, 2022 1 minute ago, YouAreTheDemons said: could you post the diamond on its own? so it could be used as a decal or pasted onto other textures (like a crate for example)? Like this? Now that you pointed it out, I realize that I probably shouldn't have made it this big, and I'm not sure if shrinking them would make them not look like ass. I still have pieces that I can use to make smaller-sized diamonds, we'll see how well that'll work. 7 Quote Share this post Link to post
cracky-bracky Posted May 12, 2022 (edited) I made some sort of computer texture, it's also seamless. Heavily modified picture of a Sony OXF-R3 Digital Console. The original picture is in the spoiler, I put it there because its a MASSIVE .jpg, lol. Spoiler Edited May 12, 2022 by cracky-bracky 12 Quote Share this post Link to post
ViolentBeetle Posted May 12, 2022 (edited) 1 hour ago, cracky-bracky said: Pretty neat, though not being power of two pixels wide would present a problem for some. For the sake of such people I cut it to size. I tried to expand to 256 units first, but it got too repetitive. Edited May 12, 2022 by ViolentBeetle 8 Quote Share this post Link to post
Solmyr Posted May 12, 2022 (edited) On 5/9/2022 at 1:24 PM, Naarok0fkor said: This really works... Even though you inteded it to be a martian floor flat, it could work better as a sky graphic, given that it looks like simillar to Jupiter's red spot and its clouds as well. Edited May 12, 2022 by Solmyr 0 Quote Share this post Link to post
UAC Project Night-Vision Posted May 12, 2022 Here's a quick texture dump. Feel free to use any. Doors: Spoiler Granite: Spoiler Weird Red Alien Skin? (Trypophobia warning): Spoiler 6 Quote Share this post Link to post
ViolentBeetle Posted May 13, 2022 I have realized @cracky-bracky 's textures aren't paletted, so I tried to remedy it. Which wasn't easy because most of the colors are so muted, they approximate to shades of grey. 7 Quote Share this post Link to post
osjclatchford Posted May 13, 2022 (edited) those clouds are real nice. Ideal for plutonia first-third vibes! would be even nicer if it tiled vertically too! I'm posting a tnt sky2 texture redux today. this ones animated: I used the tnt sky that Mek did for his box'o'skies pack, but with my own edit of the tnt galaxy in there. the anim for the twinkly star is inspired by the hint-globe shining animation from duke nukem2... *edit* here: is version2, much more classic and I've moved the twinkly star over to one side somewhat, in order to make it a feature of that side of the sky instead of making it a part of the nebula side, which I felt distracted from both the nebula and the galaxy... Talking of which I've also reworked the galaxy somewhat to look a little more detailed and brighter as the one above was a little dowdier than even the original sky... Oh, and afore anyone asks, they are that tall because in gzdoom they dont tile as well vertically in hardware mode imho. so I made them tall so maps (like map16, in the tall cavern precipice setpiece just prior to getting the yellow skullkey) dont have obvious tiling features. Edited May 13, 2022 by osjclatchford 11 Quote Share this post Link to post
whatup876 Posted May 13, 2022 I almost thought this had something to do with the recent black hole news. 1 Quote Share this post Link to post
Shibainumaster Posted May 13, 2022 Bunch of MM stuff i edited,intended for the 11 Quote Share this post Link to post
Fraston Posted May 13, 2022 (edited) Welcome to the Gap, hope you enjoy loathe your stay. I may add noise to the inside facing gaps, but it is a deep purple regardless. Edited May 13, 2022 by Fraston 10 Quote Share this post Link to post
Wadmodder Shalton Posted May 13, 2022 (edited) A photo of Salt Lake City at sunset I've found on a news web page as sky texture, with three varaints, with both a 320x200 version of the non-palleted photo and a grayscale one for editing purposes. Feel free to use them. Edited May 14, 2022 by Wadmodder Shalton 9 Quote Share this post Link to post
Spawn Posted May 14, 2022 10 hours ago, Fraston said: Welcome to the Gap, hope you enjoy loathe your stay. Certain 18 years old goddess of boundaries visiting some interesting places! XD 2 Quote Share this post Link to post
Fraston Posted May 14, 2022 2 hours ago, Spawn said: 18 years old Suuuuureeee. The gap is supposed to be the first secret map, so I just hide the opening in a secret area of MAP15 (which just so happens to be in “hell” anyway) And I’m trying get teal wood to work well in the default palette for the super secret land of the backdoor. 1 Quote Share this post Link to post
Shibainumaster Posted May 14, 2022 2 WIP skies,come out as gray in the doom pallete for some reason: 6 Quote Share this post Link to post
Fraston Posted May 15, 2022 Come to think of it, there's a texture and sprite showcase thread, but where's a thread for the other computer-reproduceable sense stimulation: Sound? 1 Quote Share this post Link to post
YouAreTheDemons Posted May 15, 2022 id love a sound resource thread: enemies, weapons, ambience, misc stuff etc. 5 Quote Share this post Link to post
ViolentBeetle Posted May 15, 2022 On 5/14/2022 at 1:34 AM, Wadmodder Shalton said: A photo of Salt Lake City at sunset I've found on a news web page as sky texture, with three varaints, with both a 320x200 version of the non-palleted photo and a grayscale one for editing purposes. Feel free to use them. I cut it into conventional format and made it tile. 8 Quote Share this post Link to post
Faceman2000 Posted May 15, 2022 51 minutes ago, ViolentBeetle said: I cut it into conventional format and made it tile. SLC? Now someone has to make a megawad based off the Doom novels with this sky. 😂 0 Quote Share this post Link to post
gwain Posted May 15, 2022 1 hour ago, ViolentBeetle said: I cut it into conventional format and made it tile. some color edits Spoiler brown orange: clear brown: cool grey sky: complete greyscale: kinda looks like it could be from a fanmande blood mod: 1 Quote Share this post Link to post
RYU_Sempai1024 Posted May 16, 2022 7 hours ago, Fraston said: Come to think of it, there's a texture and sprite showcase thread, but where's a thread for the other computer-reproduceable sense stimulation: Sound? And TITLEPIC and other graphics 0 Quote Share this post Link to post
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