horselessheadsman Posted May 22, 2022 In that case... Spoiler .1tree by Airos .2tree from Chex Quest .3tree from DBP22 - Godzilla is Biotech .4tree by Tango .5tree from Blood by Monolith Productions .6tree by Chainie .7tree by minigunner .8tree by Doomjedi .9tree by mediocreguy I've got more, but these seem like the best possibilities for fruit-bearing tees. 7 Quote Share this post Link to post
Fraston Posted May 22, 2022 13 minutes ago, horselessheadsman said: I've got more, but these seem like the best possibilities for fruit-bearing tees. Thank you so much! I've paletted that Tree1 and the big Eviternity trees that I found to a darker green shade that fits with the foliage of the wad I'm making. I'll add fruits of my labor in a little, but this is the shade I was going for: Spoiler 2 Quote Share this post Link to post
Fraston Posted May 22, 2022 Well, How do you like them apples peaches? Spoiler 2 Quote Share this post Link to post
RYU_Sempai1024 Posted May 22, 2022 my textures https://www.dropbox.com/s/3vwzdehgi3dz8cz/RYUTEX.zip?dl=0 4 Quote Share this post Link to post
osjclatchford Posted May 22, 2022 (edited) I revisisted this TNT fence today to add some barbed wire and to make sure the 'bent-up' one lines up with the regular ones better on the right side. its also a bit darker than the last ones, meaning it looks pretty good in game on tnt's maps 20 and 21: Edited May 22, 2022 by osjclatchford 39 Quote Share this post Link to post
ChopBlock223 Posted May 23, 2022 There can never be too much barbed wire. 3 Quote Share this post Link to post
NiGHTMARE Posted May 23, 2022 (edited) A couple of quick edits for the computer theme. Edited May 23, 2022 by NiGHTMARE 10 Quote Share this post Link to post
gwain Posted May 23, 2022 (edited) On 5/22/2022 at 10:45 AM, osjclatchford said: this is awesome but one thing you may have missed: Spoiler Edited May 23, 2022 by gwain 0 Quote Share this post Link to post
Jimmy Posted May 23, 2022 That purple line is the seam between the two textures. :P 3 Quote Share this post Link to post
horselessheadsman Posted May 24, 2022 (edited) An animated computer texture. Decided to err on the side of less activity then an older one. Free to use if appropriate credit is given. Edited May 24, 2022 by horselessheadsman 25 Quote Share this post Link to post
horselessheadsman Posted May 30, 2022 UAC's Z500 super computer! Guaranteed not to be obsolete before it ships to Mars! Free to use if appropriate credit is given. 12 Quote Share this post Link to post
YouAreTheDemons Posted May 30, 2022 gosh your computer textures are so unique! 2 Quote Share this post Link to post
Faceman2000 Posted May 30, 2022 Well freak here I go procrastinating mapping again. . . Ever wonder what Metal2 looked like before it was all rusty? Well, here's a SHAWN version: But that's kinda been done before. So what if we use the STARx textures as a base? But are those too clean? Well, let's use some more handy dandy beta textures (thanks Xaser and NT!) Oh freak I can't stop: Some of those are definitely not winners. 25 Quote Share this post Link to post
gwain Posted May 30, 2022 (edited) {blanked} Edited May 30, 2022 by gwain aaaaaaaaa 0 Quote Share this post Link to post
kwc Posted May 30, 2022 (edited) Some experiments in flesh-tech, kinda silly looking. I think some really good stuff could be made in this style though (and made better), certainly isn't enough of it imo.edit: I may or may not have botched tiling on the tan skin version, I’ll fix it later this evening Anyway, May is on it's way out, unless there are any better suggestions, I was thinking CRATES for June's theme. I think that would be a fun and relatively simple theme with lots of room for creativity and iteration. Edited May 31, 2022 by kwc 35 Quote Share this post Link to post
ViolentBeetle Posted May 30, 2022 1 hour ago, Faceman2000 said: Oh freak I can't stop: I sense a fellow color remapping addict. It's so satisfying when you manage to get something out of it. 0 Quote Share this post Link to post
Egg Boy Posted May 30, 2022 2 minutes ago, ViolentBeetle said: I sense a fellow color remapping addict. It's so satisfying when you manage to get something out of it. I don’t think that’s what most of it is, it appears to be doom textures super imposed over a base. 0 Quote Share this post Link to post
ViolentBeetle Posted May 30, 2022 1 hour ago, Faceman2000 said: Obligatory modification. It turned out to be harder to do than I thought, so I probably won't do the rest. 6 Quote Share this post Link to post
Gez Posted May 30, 2022 (edited) Computer screens, eh? Edited May 30, 2022 by Gez 16 Quote Share this post Link to post
Fraston Posted May 30, 2022 49 minutes ago, Gez said: Computer screens, eh? We just need an unbroken one, and boom! shootable switch. 1 Quote Share this post Link to post
Faceman2000 Posted May 31, 2022 (edited) 4 hours ago, Egg Boy said: I don’t think that’s what most of it is, it appears to be doom textures super imposed over a base. Yeah, Egg Boy is right. I realized GIMP lets you use whatever’s on the clipboard as a toolbrush, so I created a series of templates I could use to darken/lighten textures to give them the same pattern as METAL2. I also did METAL5 to similar results, and I’ll probably do the lot of the metal textures. I should probably make a texture pack at some point so I can share these conveniently. As far as next months theme goes, someone suggested SUPPORT textures a while ago and I thought that could be a fun one. Edited May 31, 2022 by Faceman2000 0 Quote Share this post Link to post
Tango Posted May 31, 2022 On 5/21/2022 at 6:33 PM, horselessheadsman said: I've got more, but these seem like the best possibilities for fruit-bearing tees. this is a nice collection :D I didn't actually make that 4th one, afaik @Sergeant_Mark_IV did? I got them from his Knee Deep in the Jungle wad, but maybe he can tell us the real source definitively 0 Quote Share this post Link to post
horselessheadsman Posted May 31, 2022 (uses edited Duke3d broken monitor texture) (uses edited Duke3d broken monitor texture) Free to use if appropriate credit is given. 10 hours ago, kwc said: Anyway, May is on it's way out, unless there are any better suggestions, I was thinking CRATES for June's theme. I think that would be a fun and relatively simple theme with lots of room for creativity and iteration. That sounds like a crate idea. Could certainly lend some variety to those levels that seem like they're 25% - 50% UAC shipping containers. 7 Quote Share this post Link to post
Geodesic Dome Enthusiast Posted June 1, 2022 before this next month's theme I will inevitably procrastinate in, I'd like to share a few skies I did today. 32 Quote Share this post Link to post
kwc Posted June 1, 2022 (edited) Last month had some great contributions to the COMP theme, thanks to everyone who participated! Looks like UAC bases all around the 'wad will have a new shipment of screens, panels, gadgets and gizmos available for them to play with. ;) Of course, we need somewhere to store all this new technology.. which brings us to this month's theme... June is here! The prompt/theme this month is CRATE style textures. Bring out your crates, boxes, containers, chests, coffers, trunks, baskets, receptacles and what have you! From massive 128x128 shipping containers, to your typical 64x64 big boxes, down to 16x16 tiny cubes and anywhere in-between or beyond, let's see what we can do! :D As with previous months and always, participation in this months theme is entirely optional and voluntary and only serves as a bit of fun communal direction for this thread! So let's have some fun and jam away :D Edited June 1, 2022 by kwc 10 Quote Share this post Link to post
Scypek2 Posted June 1, 2022 I have an unusual contribution... some forklift-ready crates on pallets, bu t they're all made from vanilla patches! You can download the PNGs below if you really need a single-patch version, or you can take this tiny texture lump and copy the texture definitions inside into your own texture list. Normally you'd only have one 8 px tall pallet at the bottom - I only added the second one to make the texture 128 units tall. Combining crates on pallets and crates on the ground also allows for more interesting climbable crate setups, as an alternative to the cliched tiny crate staircases. 17 Quote Share this post Link to post
whatup876 Posted June 1, 2022 1 hour ago, Scypek2 said: I have an unusual contribution... some forklift-ready crates on pallets, bu t they're all made from vanilla patches! You can download the PNGs below if you really need a single-patch version, or you can take this tiny texture lump and copy the texture definitions inside into your own texture list. Normally you'd only have one 8 px tall pallet at the bottom - I only added the second one to make the texture 128 units tall. Combining crates on pallets and crates on the ground also allows for more interesting climbable crate setups, as an alternative to the cliched tiny crate staircases. Somewhat off topic but: what wad is that in the last image where you play as that Imp? 1 Quote Share this post Link to post
Scypek2 Posted June 1, 2022 (edited) 5 hours ago, whatup876 said: Somewhat off topic but: what wad is that in the last image where you play as that Imp? That's Dawn Of The Arrow, my NaNoWADMo 2021 project attempt, which ended up too ambitious to be a one-month thing. I released a one-level version for now, and I post updates on the NaNoWADMo discord now and then. Edited June 1, 2022 by Scypek2 1 Quote Share this post Link to post
ViolentBeetle Posted June 3, 2022 Time to frankenstain some crates I guess. 11 Quote Share this post Link to post
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