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Post your Doom textures!


Jimmy

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The Two Stone walls ripped from the Zack & Cody Medieval Quest Flash game, and converted to Doom's Palette

Medieval_Quest_WallBrick.png?ex=657e5cbeMedieval_Quest_WallFinished.png?ex=657e5

Feel free to use them.

 

Edit - here's the stone vent and drain for anyone to use.

Medieval_Quest_VENT.png?ex=657e67e9&is=6Medieval_Quest_DRAIN.png?ex=657e67e9&is=

Edited by Wadmodder Shalton

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Edit: Deleted all textures, because i posted newer versions.

 

A little update to all large BIGDOORs is coming that all large doors are in one line. The 384/576 and 512/768 BIGDOORS in all three colors are ready.

 

 

Edited by Meerschweinmann
Deleted all textures, because i posted newer versions.

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53 minutes ago, AshtralFiend said:

Revenant and Archvile + Arcade stuff

 

Amazing looking stuff here, I hope this set that you're working on comes out soon. I really want to try it!

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Edit: Deleted texture pack, because of newer one i will post on next page.

 

 

Here is the up to date texture pack from me with all up to date BIGDOORs and some other textures.

 

New are the BIGDOORs with 192 pixel wide tiles.

 

The 320 wide BIGDOORs and the BIGDOORs with 256 wide tiles are reworked also here and there.

 

 

 

 

 

 

 

Edited by Meerschweinmann
Deleted texture pack, because of newer one i will post on next page.

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On 11/16/2023 at 4:09 PM, Craneo said:

SAMRXMAS.png.9cd2ccc5068c88b3e8478dbfbb6231ac.png
My attempt at "remastering" the good old Christmas skybox everyone uses on their wads in a less MSPaint-y way, stars, snow and mountains by @Mechadon , pine trees by @Korp , feel free to use in your wads, just credit us three.

EDIT: here, without the starry background, credits are still the same tho
image.png.a508d94274fc2b920b5bd31942f79134.png

Now of only one can remaster the Night sky texture from Dimension of Time

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On 12/14/2023 at 7:15 AM, randomsounds01 said:

Vines, Doors, Steps, and 90 more textures to use! 

 

Oh, and guess what? 50 flats!

 

(Now we have 300 extra textures)

 

https://mega.nz/file/tGliwDAC#E7gpqMh5fazV7aoBV0iYvSkfM_rneJum9POA6sLdj5U cause the zip file is too large

The texture pack seems to be broken. There are 3 duplicates inside the wad file, a lot of textures in builder is not displayed, also no sky textures.

 

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On 12/5/2023 at 4:43 AM, Meerschweinmann said:

Here is the up to date texture pack from me with all up to date BIGDOORs and some other textures.

 

New are the BIGDOORs with 192 pixel wide tiles.

 

The 320 wide BIGDOORs and the BIGDOORs with 256 wide tiles are reworked also here and there.

 

 

 

MSM-Textures.zip

 

etrn19.png

 

Is it okay if I use these doors in my mod?

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19 hours ago, ak47fu2 said:

 

Is it okay if I use these doors in my mod?

 

Yes, mention me as the creator of these BIGDOOR variants and everything is fine. I think that is the usual way in the DOOM scene.

 

I am happy If someone find them useful.

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3 hours ago, Meerschweinmann said:

 

Yes, mention me as the creator of these BIGDOOR variants and everything is fine. I think that is the usual way in the DOOM scene.

 

I am happy If someone find them useful.

 

Okay. Thanks

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9 minutes ago, Krankebok said:

Here's all of the textures that are now fix correctly plus some extra textures. 
 

  Hide contents

Doom /Doom 2:DOORSTOP.pngMARBLE1.pngMARBLOD1.pngMIDGRATE.pngPLANET1.pngSHAWN1.pngSUPPORT2.pngWOOD1.png

  Hide contents

TNT / Plutonia: DOCOMP1.pngDOCOMP2.pngDOCOMP4.pngDOCOMP6.pngDOCOMP3.pngDOCOMP5.pngDOTV1.pngDOTV2.pngDOTV3.pngDOTV4.pngSW1SKUL2.pngSW2SKUL2.pngWFALL1.pngWFALL2.pngWFALL3.pngWFALL4.png


 

  Hide contents

PSX and some extra'sCOMP3.pngCOMPSPA2.pngCOMPTIL2.pngCRATELI2.pngCRATINY2.pngFDMDOOR1.pngFDMDOOR2.pngGREENWAL.pngLFALL1.pngLFALL2.pngLFALL3.pngLFALL4.pngLITEBLU5.pngLITEGRN1.pngLITEGRN2.pngLITERED1.pngLITERED2.pngLITERED3.pngLITEYEL1.pngLITEYEL2.pngLITEYEL3.pngMFALL1.pngMFALL2.pngMFALL3.pngMFALL4.pngMIDSPAC2.pngMIDVINE3.pngNUKEPOI2.pngROCK6.pngSILVER4.pngSLADPOI2.pngSPCDOORW.pngSUPPRT8.pngSUPPRT16.pngSUPPRT32.pngTVSNOW01.pngTVSNOW02.pngTVSNOW03.pngZLDOORB1.pngZLDOORF1.png

 

@plums maybe we should talk to this refined gentleman too. 

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  • 2 weeks later...
Posted (edited)

Reposting my sloped grass textures here from the Heretic/Hexen textures thread, as i think it may be useful in Doom too.

 

GRS1SL16.png.6233584ed94680aa2d5c67864fa2df8a.pngGRS1SL32.png.7ef03edfde4a76517af1dc6870cc5dd9.pngGRS1SL48.png.f917f4c5afe2612bb84bee6e8927bece.pngGRS1SL64.png.440aca7e1575b8e291a1b69393f19272.png

GRS1SR16.png.fc41e9efc39b8bdb29113d32ef32cd12.pngGRS1SR32.png.2cf25e570ff646632e8b1cd42a0cf704.pngGRS1SR48.png.d2c282a1916c9b05798c4acaf04ff9c2.pngGRS1SR64.png.5643a0668d0fa6ecd5f35afca5cf3a0f.png

 

More details here:

 

Edited by jaeden
Added link.

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On 3/13/2022 at 7:10 PM, DevilMyEyes said:

Alice in Chains dirt album's sky for doom 2..

with mountains/no mountains

RSKY3_ver2.pngsky.png

image.png.c1d2f64d0e342433de4b701ccaec71b6.png

Screenshot_Doom_20220313_183133.png.86f2ebfa68b2020b3aea73246fa79b66.pngScreenshot_Doom_20220313_190449.png

Feel free to use it! 

be sure to credit me.

 

 

that sky for barrels o´fun, do you get the reference?

 

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On 9/23/2023 at 1:01 AM, DoomGappy said:

Been working on some billboards for a Community project, if you've got ideas I'd love to hear them.

 

7MVwAsf.png

 

image.png.a2e1f29645b1b6b4ce3663c184a4df23.png

 

Wpyrs0G.png

 

goV5fsX.png

 

And this:

 

vAkYUx1.png

 

rwRmRRA.png

 

Based on this from cc4tex:


32IN24-2.png.b866799d8929f1c8241b307f20ffab9b.png

 

 

This one is kinda oddly sized

 

zELEp4O.png

 

4knHJ2G.png

 

 

 

 

Hey dude, you give me an idea.

madera.png.3b124334588b13eb171aad98d1a83fb1.pngSUPPORTW.png.1eff22c498e2a1d1b7269b1da7c8568e.png 
I thought about making this mid texture and the super shotgun hidden on the map so that it looks like it is stuck, so when you pick it up, you see the support without the super shotgun

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52 minutes ago, Godzialox666 said:

Hey dude, you give me an idea.

madera.png.3b124334588b13eb171aad98d1a83fb1.pngSUPPORTW.png.1eff22c498e2a1d1b7269b1da7c8568e.png 
I thought about making this mid texture and the super shotgun hidden on the map so that it looks like it is stuck, so when you pick it up, you see the support without the super shotgun

Oh, that's amazing! Really nice, I wanna see it in action.

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26 minutes ago, DoomGappy said:

Oh, that's amazing! Really nice, I wanna see it in action.

Thanks! I will use it in a wad I´m making "Gnome Hunters" I hope it releases on April 28 of this year
These textures will replace a switch and thanks to a vodoo doll I will make you grab a super shotgun when you press the switch

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