Mr. Cowboy Zombie Posted February 24, 2023 On 2/19/2023 at 8:02 PM, OceanMadman said: Almost all my graphics look like that Thats nice <3 1 Quote Share this post Link to post
horselessheadsman Posted February 25, 2023 Free to use if appropriate credit is given. 23 Quote Share this post Link to post
nrofl Posted March 8, 2023 Come the end of the year I will most likely have a texture pack out for everyone to use, heres some stuff ive been working on 13 Quote Share this post Link to post
Dusty_Rhodes Posted March 8, 2023 1 hour ago, nue said: Come the end of the year I will most likely have a texture pack out for everyone to use, heres some stuff ive been working on *snip* Look interesting. I'm very curious how the top rock texture looks in game. Kinda looks like a cross between the one you find in Doom and some of the Hexen varieties. 1 Quote Share this post Link to post
DΞLTΛ Posted March 10, 2023 some textures for a game I'm working on, not naming the game's title or what the original source is... You're just gonna have to guess... Amongst the textures is an animated computer screen texture full of greasy furry crap and youtuber profile pictures... That of which I'm withholding until I make a demo ;3 7 Quote Share this post Link to post
ViolentBeetle Posted March 10, 2023 (edited) 4 hours ago, nue said: Bricky Bricks Sweet, but where's brickwall 2? Update: Also continuing my pursuit of windows, here's a window edit. Update 2. I edited the edges of the bricks to end at the wondow, but otherwise those are the same textures. Window is from Duke3D btw Edited March 10, 2023 by ViolentBeetle 7 Quote Share this post Link to post
nrofl Posted March 10, 2023 9 hours ago, ViolentBeetle said: Sweet, but where's brickwall 2? Brickwall 2 was a frankly bad edit, similar to the brickwall 3 but using one of doom2's brick textures. It was a pretty low effort texture that I didnt feel was worth continuing to edit. Consider brickwall 3 as a much more complete version of the missing brickwall 2 :) 1 Quote Share this post Link to post
Lina Posted March 11, 2023 I'm working on a texture pack largely based on Makkon's Quake 1 textures, with extensive colour adjustment and some editing, intended to be used with a custom PLAYPAL (or as PNGs in ports that support them). Here are some samples of tech lighting, foliage and stained glass palettes. 41 Quote Share this post Link to post
kwc Posted March 11, 2023 (edited) Over this week, my school was running a game jam of sorts.We made a game in UE5 and the art style was 128px textures and I was responsible for environmental stuff, walls and floors and the like, among other things. These likely won't palette very well without some tweaking. Hopefully, they end up being useful to somebody :) Edited March 13, 2023 by kwc 30 Quote Share this post Link to post
DΞLTΛ Posted March 12, 2023 5 hours ago, kwc said: Over this week, my school was running a game jam of sorts. We made a game in UE5 but the art style was 128px textures and I was responsible for environmental stuff, walls and floors and the like, among other things. These likely won't palette very well without some tweaking. Hopefully, they end up being useful to somebody :) I reckon with a bit of flattening and less detail, They would like textures I could make in 5 minutes in gimp. Still a good job regardless. 4 Quote Share this post Link to post
ShallowB Posted March 12, 2023 (edited) 10 hours ago, kwc said: 128px textures The tile ones remind me a lot of Duke 3D for some reason, and the colors overall remind me of that sushi bar level. That bark texture looks useful for making doomcute trees! Edited March 12, 2023 by ShallowB 1 Quote Share this post Link to post
Uni Musuotankarep Posted March 12, 2023 On 3/11/2023 at 4:55 PM, kwc said: Over this week, my school was running a game jam of sorts. We made a game in UE5 but the art style was 128px textures and I was responsible for environmental stuff, walls and floors and the like, among other things. These likely won't palette very well without some tweaking. Hopefully, they end up being useful to somebody :) Thank you for these textures, but I wonder if I could use them commercially? 1 Quote Share this post Link to post
kwc Posted March 12, 2023 10 minutes ago, Uni Musuotankarep said: Thank you for these textures, but I wonder if I could use them commercially? I don't have a problem with that, as long as you are using them in a project (game, modeling, whatever) and not reselling the textures as assets. 5 Quote Share this post Link to post
Treehouseminis Posted March 14, 2023 On 3/11/2023 at 4:55 PM, kwc said: Over this week, my school was running a game jam of sorts.We made a game in UE5 and the art style was 128px textures and I was responsible for environmental stuff, walls and floors and the like, among other things. These likely won't palette very well without some tweaking. Hopefully, they end up being useful to somebody :) The bottom part of those, mostly the white and teal stuff makes me wanna make a liminal space pool room map lol 3 Quote Share this post Link to post
Wadmodder Shalton Posted March 14, 2023 Hurt Vol 1 & 2 cover art based textures Feel free to use them. 0 Quote Share this post Link to post
YouAreTheDemons Posted March 20, 2023 (edited) . Edited March 26, 2023 by YouAreTheDemons 0 Quote Share this post Link to post
NoOne Posted March 20, 2023 (edited) ... Edited March 20, 2023 by NoOne 0 Quote Share this post Link to post
Ludi Posted March 20, 2023 (edited) 4 minutes ago, NoOne said: Archvile pose, from my last map. None of the usual 128*128 nonsense, proper hires 256*384 for gzdoom use lol There is a lot of artifacting on this image. If you want people to use it, you should probably clean it up a bit. Edited March 20, 2023 by Ludi 0 Quote Share this post Link to post
NoOne Posted March 20, 2023 3 minutes ago, Ludi said: There is a lot of artifacting on this image. If you want people to use it, you should probably clean it up a bit. Fixed. 0 Quote Share this post Link to post
Naarok0fkor Posted March 27, 2023 (edited) Comp3... Edited March 27, 2023 by Naarok0fkor 29 Quote Share this post Link to post
Rykzeon Posted April 2, 2023 Something I did quick at photoshop. Seems it's nice for Wolfenstein 3D texture. Texture is from this: 12 Quote Share this post Link to post
Naarok0fkor Posted April 2, 2023 6 hours ago, Rykz said: Something I did quick at photoshop. Seems it's nice for Wolfenstein 3D texture. Texture is from this: Here's a tiling version... 9 Quote Share this post Link to post
Geodesic Dome Enthusiast Posted April 5, 2023 I thought I'd do a pink sky 18 Quote Share this post Link to post
kwc Posted April 8, 2023 (edited) Did some edits of a few PhilipK textures: Spoiler PhilipK Asianwad.zip Edited April 8, 2023 by kwc 24 Quote Share this post Link to post
Naarok0fkor Posted April 8, 2023 9 hours ago, kwc said: Did some edits of a few PhilipK textures: Hide contents PhilipK Asianwad.zip Nice work!!! 1 Quote Share this post Link to post
horselessheadsman Posted April 11, 2023 OSHA, in light of the now-daily possibility of infernal invasion, has set new requirements to insure worker safety. Oh, also a vending machine. Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler 20 Quote Share this post Link to post
YouAreTheDemons Posted April 11, 2023 (edited) . Edited April 16, 2023 by YouAreTheDemons 0 Quote Share this post Link to post
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