Jaska Posted September 17, 2023 6 hours ago, Naarok0fkor said: Xenomorphic textures. They might require a bit more work to make them tile vertically. Nice, how are these done? 1 Quote Share this post Link to post
Naarok0fkor Posted September 17, 2023 4 hours ago, Jaska said: Nice, how are these done? I started on Wombo AI with the prompt:"Xenomorphic texture flat" & then reworked/resized them in Paint.net. The Realistic v2 and Horror v2 settings worked best with this starting image. 2 Quote Share this post Link to post
Naarok0fkor Posted September 17, 2023 (edited) Here's a couple more xenotextures... Edited September 17, 2023 by Naarok0fkor Texture upside down. 3 Quote Share this post Link to post
GrnKnght Posted September 18, 2023 (edited) Base was CONS1_8 from the Romero doom dump (via lostres), I replaced the silver part to fit better alongside the consoles included in base game, and made the outer section pure grey to facilitate sector borders. Can be rotated to derive custom CONS2_2 to CONS2_6 Original: Edited: Edited September 18, 2023 by GrnKnght 9 Quote Share this post Link to post
roadworx Posted September 18, 2023 (edited) made some thomas moeller inspired silver textures, cuz i needed some mm2 like textures for the project i'm working on and i couldn't find any to fill this niche edit: first one tiles properly now. sorryyyyy Edited September 27, 2023 by roadworx 19 Quote Share this post Link to post
Wadmodder Shalton Posted September 21, 2023 (edited) On 9/11/2023 at 8:00 PM, Ash4ash said: no just a LOL XD Mauzymice's Cat. Edited September 21, 2023 by Wadmodder Shalton 0 Quote Share this post Link to post
DoomGappy Posted September 22, 2023 (edited) Been working on some billboards for a Community project, if you've got ideas I'd love to hear them. And this: Based on this from cc4tex: This one is kinda oddly sized Edited September 23, 2023 by jo2ukegappy 12 Quote Share this post Link to post
GrnKnght Posted September 22, 2023 15 minutes ago, jo2ukegappy said: Been working on some billboards for a Community project, if you've got ideas I'd love to hear them. Might I recommend an ad for AGM? (the fictional company that replaces UAC in freedoom) Maybe something slamming the competition. 0 Quote Share this post Link to post
DoomGappy Posted September 22, 2023 (edited) 2 minutes ago, GrnKnght said: Might I recommend an ad for AGM? (the fictional company that replaces UAC in freedoom) Maybe something slamming the competition. That would be amazing, kinda like Black Mesa vs Aperture Science. Could you help me with some ideas? Also, I forgot to mention, but these use @Marcelus HD sprites as a base. Edited September 22, 2023 by jo2ukegappy 0 Quote Share this post Link to post
GrnKnght Posted September 22, 2023 Well, freedoom doesn't really have HD textures, but here is an idea (bit humorous): "Your Hell frozen over? Tired of fighting demons? Sign up with AGM to explore new HORIZONS" (HORIZON is the name for alien planet that replaces hell in freedoom.) 1 Quote Share this post Link to post
DoomGappy Posted September 23, 2023 (edited) 5 minutes ago, GrnKnght said: Well, freedoom doesn't really have HD textures, but here is an idea (bit humorous): "Your Hell frozen over? Tired of fighting demons? Sign up with AGM to explore new HORIZONS" (HORIZON is the name for alien planet that replaces hell in freedoom.) I'll try to do this as soon as possible. Also, probably use this sprite: Edited September 23, 2023 by jo2ukegappy 0 Quote Share this post Link to post
DoomGappy Posted September 27, 2023 (edited) For my community project Doom Rats (Check it out!) Edited September 27, 2023 by jo2ukegappy 6 Quote Share this post Link to post
Wadmodder Shalton Posted September 27, 2023 On 9/22/2023 at 4:01 PM, jo2ukegappy said: Been working on some billboards for a Community project, if you've got ideas I'd love to hear them. And this: Based on this from cc4tex: This one is kinda oddly sized Should be in OBSIDIAN ObAddon set of textures. 1 Quote Share this post Link to post
MameXLIII Posted September 27, 2023 Almost all the TF2 Textures with some normalmap and Model based redundancies, Extracted from the game, converted and downscaled to 12.5% original size. Examples: Spoiler Spoiler Spoiler Spoiler NOTICE:Some textures are not Valve's textures, but are licensed from TF2 community mappers, those textures are a little bit of a gray area, however I will remove them, only by request from the author, email me appropriately at: ebolapenisman@gmail.com if you are an author of a said texture and would like them removed (also give me the texture name in the wad) TFTex666&667.zip 2 Quote Share this post Link to post
DoomGappy Posted September 27, 2023 37 minutes ago, Wadmodder Shalton said: Should be in OBSIDIAN ObAddon set of textures. I unfortunately don't know what that is. 0 Quote Share this post Link to post
ViolentBeetle Posted September 27, 2023 My great uncle was an artist, I figured one of his paintings is useful as a texture/decal I actually made it before, but it was worse. I might make some other paintings into textures later. 17 Quote Share this post Link to post
DoomGappy Posted September 28, 2023 (edited) I always thought tnt's cobweb textures sucked, so I made these: But when I convert them to the doom palette I understand why they suck in the first place. Doom has no transparent pixels so they all get converrted to pure white and look like this: Is there a way to circumvent this? I thought about making them png only, but that would mean it wouldn't work on some ports, right? Edited September 28, 2023 by jo2ukegappy 1 Quote Share this post Link to post
ViolentBeetle Posted September 28, 2023 4 hours ago, jo2ukegappy said: Is there a way to circumvent this? I thought about making them png only, but that would mean it wouldn't work on some ports, right? SLADE has a slider during conversion that should help preserving more transparency, but semi-transparent is impossible. 0 Quote Share this post Link to post
DoomGappy Posted September 28, 2023 20 minutes ago, ViolentBeetle said: SLADE has a slider during conversion that should help preserving more transparency, but semi-transparent is impossible. That's amazing, I'll take a look at it. 0 Quote Share this post Link to post
cracky-bracky Posted September 28, 2023 Bigger version of that unused card table texture from lostres (128x128) And a bigger computer screen which is also 128x128 :D 7 Quote Share this post Link to post
ShallowB Posted September 28, 2023 Doomguy, did you just play five 2’s?! What the fuck. 3 Quote Share this post Link to post
GrnKnght Posted September 29, 2023 (edited) Corner compflat, redone from scratch, This time it uses the freedoom shawn as a base, and has a new border hand drawn to be unique, so it should be Kosher for freedoom derived projects. (anyone is free to use/modify. Same terms as freedoom.) Edit: I know it looks like it tiles awfully when used with the actual freedoom console, but the problem is with the original textures, and I can't fix it without replacing the whole bunch. Still, give it a try Edited September 29, 2023 by GrnKnght 1 Quote Share this post Link to post
Dragonfly Posted September 29, 2023 23 hours ago, jo2ukegappy said: Is there a way to circumvent this? I thought about making them png only, but that would mean it wouldn't work on some ports, right? Try merging it with a grey tone, then erasing the parts that were the background: I didn't do the best job here, as I'm just demonstrating one method you could pursue: 4 Quote Share this post Link to post
DoomGappy Posted September 29, 2023 2 hours ago, Dragonfly said: Try merging it with a grey tone, then erasing the parts that were the background: I didn't do the best job here, as I'm just demonstrating one method you could pursue: I took this idea and remade them, they actually look good now. Here they are. Thanks. 6 Quote Share this post Link to post
NightRiding Doom Posted September 29, 2023 (edited) On 9/23/2023 at 2:01 AM, jo2ukegappy said: Been working on some billboards for a Community project, if you've got ideas I'd love to hear them. Pretty plasma many uses order your plasma gun now by calling 999-Plasma or get it by joining UAC Expeditionary force! ==== You got chains? We got guns! let's combine our assets! ===== Meat hackers wanted. Especially serial killers with certain skills. ====== You feel like your punch is too weak? we got something you can use. Just ask your local UAC pharmacist for black medkit box. Edited September 29, 2023 by tumedaskihutaja_37685 1 Quote Share this post Link to post
DoomGappy Posted September 29, 2023 2 hours ago, tumedaskihutaja_37685 said: Pretty plasma many uses order your plasma gun now by calling 999-Plasma or get it by joining UAC Expeditionary force! ==== You got chains? We got guns! let's combine our assets! ===== Meat hackers wanted. Especially serial killers with certain skills. ====== You feel like your punch is too weak? we got something you can use. Just ask your local UAC pharmacist for black medkit box. I can envision some doom marines lighting a bonfire with a plasma gun in the first one. 1 Quote Share this post Link to post
ViolentBeetle Posted September 30, 2023 On 9/23/2023 at 2:01 AM, jo2ukegappy said: if you've got ideas I'd love to hear them. I've posted a billboard here at some point. Don't know if it's usable for you. 3 Quote Share this post Link to post
DoomGappy Posted October 1, 2023 Anyone know of a good pack for carst and vehicles in general? On 9/30/2023 at 7:40 AM, ViolentBeetle said: I've posted a billboard here at some point. Don't know if it's usable for you. That looks great, I'll use it if you allow it. 0 Quote Share this post Link to post
ViolentBeetle Posted October 1, 2023 6 hours ago, jo2ukegappy said: Anyone know of a good pack for carst and vehicles in general? That looks great, I'll use it if you allow it. Sure, go ahead. 0 Quote Share this post Link to post
Naarok0fkor Posted October 4, 2023 Here's a "cement" texture that tiles well. Use a scale of 32x 32y in SLADE's texture editor to make it fit with the standard 64x128 textures... 3 Quote Share this post Link to post
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