BZKT Posted August 7, 2002 Zdoom GL with enviroment mapping in the future, boo-yah. I also read before that some Mod team is redoing Doom 1 and 2 textures with (I think) three to four times the resolution. I'm trying to find the team whos doing that so I CAN GET IT when its done. Anybody know whos doing that. Also in the future I hope ZDoom Gl supports T and L, texture compression, etc. Redo the menu graphics and other tweaks. With all these things doom will be an almost completely new game and with a huge face-lift :) 0 Quote Share this post Link to post
SteelPH Posted August 7, 2002 for now, let timmie decide what to do with zdoomgl, he'll ask for suggestions and ideas when he's ready. :) 0 Quote Share this post Link to post
timmie Posted August 7, 2002 BZKT said:Zdoom GL with enviroment mapping in the future, boo-yah. I also read before that some Mod team is redoing Doom 1 and 2 textures with (I think) three to four times the resolution. I'm trying to find the team whos doing that so I CAN GET IT when its done. Anybody know whos doing that. Also in the future I hope ZDoom Gl supports T and L, texture compression, etc. Redo the menu graphics and other tweaks. With all these things doom will be an almost completely new game and with a huge face-lift :) I'm already looking at re-enabling paletted textures (actually, using them if your card supports it), texture compression and hardware T&L. That stuff probably won't be for a little while, though :) Well, texture compression may show up soon, depends on how involved it looks... 0 Quote Share this post Link to post
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