GoneAway Posted October 1, 2016 THT: Threnody Map 01 Pacifist in 0:27th01p027.zip 0 Quote Share this post Link to post
GoneAway Posted October 7, 2016 Map 02 Pacifist in 0:44th02p044.zip 0 Quote Share this post Link to post
KillerDog745 Posted November 3, 2016 Map01 UV-Max in 1:22 Map13 Pacifist in 1:18 Map18 Pacifist in 0:36 Lol in the UV-Max I die at the very end by the hell knight but I kill him too and get knocked into the exit. I took that as a sign to submit this time.th-kd.zip 0 Quote Share this post Link to post
baja blast rd. Posted November 3, 2016 Ahh crap I forgot to mention this. Hold off on recording demos for now, some maps might be updated. 0 Quote Share this post Link to post
KillerDog745 Posted November 3, 2016 Gotcha, I'll wait for an announcement before doing any more of these. Luckily I didn't do one of the levels with 400+ monsters! 0 Quote Share this post Link to post
Memfis Posted November 3, 2016 Can never record on a released wad nowadays... 0 Quote Share this post Link to post
Fonze Posted November 7, 2016 Hey, great job on the runs here so far. Figured I'd drop in to say the /idgames wad has been updated; all demos posted here are in sync with the newest version. 0 Quote Share this post Link to post
baja blast rd. Posted November 25, 2016 Map03 UV-Max in 5:51th03-551.zip 1 Quote Share this post Link to post
rehelekretep Posted November 25, 2016 lovely demo - makes the map look fun! :p 0 Quote Share this post Link to post
GoneAway Posted November 29, 2016 Map 04 Pacifist in 0:49tht04p049.zip 0 Quote Share this post Link to post
Veinen Posted February 1, 2017 Map10 max in 21:25 Also dew or vdgg if you see this: you might want to add this mapset to the sticky thread's notable megawads list!th10-2125.zip 0 Quote Share this post Link to post
KillerDog745 Posted May 27, 2017 Map03 Pacifist in 2:25 th03p225.zip 2 Quote Share this post Link to post
GarrettChan Posted May 27, 2017 On 2016-11-24 at 4:19 PM, rdwpa said: Map03 UV-Max in 5:51 Just drop a run for fun. I wanted to play this WAD quite sometime ago, but so many things distract me. Didn't really plan well, so compared to good time done by rdwpa. I'm satisfied by my time. Probably the focus is just to get through it. th03-622.zip 4 Quote Share this post Link to post
GarrettChan Posted June 14, 2017 (edited) Good god, I've done it. This is more like "Slow as hell like a crawling worm"! Honestly, this actually cost less time than Disjunction Map10. Don't say "I know how to find the monster." Otherwise, you'll end up like me looking for the 2 missing kills like a dumb arse. I feel my poor memory is challenged, so badly ;P My curiosity started from my friend did a continuous play THT recently, and he talked about this map being 1 hour long. Then, I listened to the talk between 40oz and @Fonze. Because Fonze talked about Wormhell, I decided to give it a try. The first run to understand the map took me two separate days, like total 4 hours because it's so confusing to me. Talking about the design, Wormhole is one of my favorite map because of the concept. This map is clearly a reference to that, with a nice remix of Death's Bells. The part that I don't like is the box maze referring to Shipping/Respawning, but I have to be patient because I killed myself several times by using the Rocket Launcher there. Also, there are a lot of silent teleporters and traps to pay attention. Some of them could be very nasty since monsters spawn in at so many places. Another thing is that two spawners at the end seem a little bit overkill to me... The most difficult part, in my opinion, is the Cyberdemon fight in the garage in 2nd dimension. It's interesting that mapper(s) did realize players may escape the blocking wall, so the platform of "DISASTER AREA" is a 20% damaging floor. However, trying to trigger those and killing all the Cacodemons and Lost Souls outside first is definitely the better strategy here, where I failed to do so. BTW, I also really hate that jump to get the Soulsphere in 2nd dimension. Because Fonze talked about a room with 1 Pain Elemental in the middle and 2 Mancubi on both sides, I "desperately" looked for a room like this but I could't actually find it. Probably it's a prototype of the outer space of 1st and 3rd dimensions since they all have exactly 1 Pain Elemental and a few Mancubi. I need to do something while recording this into MP4 ;P Youtube Video: How to fall asleep in 58:22 Demo File: th12-5822.zip Edited June 14, 2017 by GarrettChan 5 Quote Share this post Link to post
GarrettChan Posted April 7, 2018 Since the Map01 UV Max is so frigging impressive, I can only do something crappy like this: Map01 UV Max/Reality in 2:08 th01r208.zip 2 Quote Share this post Link to post
TheV1perK1ller Posted December 17, 2018 Map 04 UV-Max in 5:28, by Poncho. th04-528.zip 2 Quote Share this post Link to post
lirui1001 Posted August 30, 2020 Map04 UV Max in 5:01-th04-501.zip 3 Quote Share this post Link to post
lirui1001 Posted August 30, 2020 Map02 UV Max in 2:02-th02-202.zip 1 Quote Share this post Link to post
lirui1001 Posted August 31, 2020 Map13 UV Max in 5:00-th13-500.zip 1 Quote Share this post Link to post
vdgg Posted October 4, 2021 MAP12 UV Speed in 3:27 @Z0k @Fonze th12-327.zip 5 Quote Share this post Link to post
baja blast rd. Posted October 4, 2021 Good time! (Ftr, the crediting in the text file misgenders me.) 2 Quote Share this post Link to post
vdgg Posted October 10, 2021 MAP12 UV Max in 36:03 th12-3603.zip 5 Quote Share this post Link to post
NuruTheDoomer Posted April 15, 2023 MAP15 No Monsters in 1:19.69 th15o-119.zip - https://youtu.be/93p-qeYPiLE 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.