40oz Posted December 6, 2016 What great map themes do you like that there needs to be more maps of? Marble temples? Aztec maps? Space stations? Cities? Red TEKGREN? ASHWALL caves? Nukage swamps? Wood panel mansions? Post your favorite maps with unique styles that you'd love to see more of. 0 Quote Share this post Link to post
YukiHerz Posted December 6, 2016 Aztec Ruins and such themes would be appreciated. For themes I haven't seen at all, an apocalyptic greek theme could work with the right textures. 0 Quote Share this post Link to post
Deleted_Account Posted December 6, 2016 Lets see some hell maps set mostly in a flesh and bone theme, make use of those scrolling ribs! 0 Quote Share this post Link to post
Rayziik Posted December 6, 2016 Snow~ (Halation) I think a lack of textures is to blame for lack of snowy maps. 0 Quote Share this post Link to post
Doomkid Posted December 6, 2016 We can't have that now can we! http://doomshack.org/wads/doomsnow.wad I've always loved snowy maps, would be great to see more of them. 0 Quote Share this post Link to post
Marcaek Posted December 6, 2016 None of the above- more weird shit like floating SKINTEK\SP_ROCK\COMPBLUE nebula fortresses and maps with fake walls and shit Well ok I guess I'd like to see more doom64 style void maps. 0 Quote Share this post Link to post
Combinebobnt Posted December 6, 2016 things that aren't with the boring vanilla doom2 textures 0 Quote Share this post Link to post
Baratus Posted December 6, 2016 It'd be interesting to see more maps sets in organic-looking outdoor setpieces, such as in mountainsides or forests or misty swamps. Either that or maps set in ruins of ancient civilisations. Not the easiest thing to render in the DooM engine but it surely can be done. We have a surplus of tech bases and metal textures but not enough natural environments and ancient architecture! Some non-Hell themed ruins would be nice. 0 Quote Share this post Link to post
jerk-o Posted December 6, 2016 Would be nice to possibly get some of these map themes into FreeDoom. 0 Quote Share this post Link to post
Jimmy Posted December 6, 2016 There can never be enough Inmost Dens ripoffs. 0 Quote Share this post Link to post
Voros Posted December 6, 2016 Piper Maru said:Lets see some hell maps set mostly in a flesh and bone theme, make use of those scrolling ribs! You just reminded me of Agony (the game). Their Kickstarter gameplay video really disturbed me. Im always a sucker for maps that seem realistic and not just another abstract designed map. Maps like the recently released Lilium (which is also a snow map) or sgtmarkiv's maps such as City Assault fit the bill for me. 0 Quote Share this post Link to post
Jaxxoon R Posted December 6, 2016 Is this underwater? Water is always a cute decorative element. Imagine a house at the bottom of the ocean. 0 Quote Share this post Link to post
Dragonfly Posted December 6, 2016 Specific-location based maps. Like that one of someone's college, or maps of football stadiums and shit. They're usually very interesting 0 Quote Share this post Link to post
Man of Doom Posted December 6, 2016 scifista42 said:Space stations Not just space stations (or maps set in space), but cyberpunk-themed maps, as well as maps you'd find in "cyberspace," flesh-and-metal Hell maps, fleshy Hell maps, as well as more abstract maps you'd expect to find in a nightmare. 0 Quote Share this post Link to post
Jaws In Space Posted December 6, 2016 Some good looking forest or jungle maps, maybe some ancient ruins like a Mayan temple or ancient Cambodian city too. 0 Quote Share this post Link to post
Zulk RS Posted December 6, 2016 I'd like some maps that use lowered gravity. Space would work well here. A ruin/abandoned space ship perhaps? 0 Quote Share this post Link to post
printz Posted December 6, 2016 Martian dig sites. They make Doom 3 and its expansion set awesome, but aren't very powerfully featured in Doom 2, and even though Doom 2 does have some fitting textures, they're not explicitly linked to alien civilizations. Zulk-RS said:I'd like some maps that use lowered gravity. Space would work well here. A ruin/abandoned space ship perhaps? I suspect that hovering helplessly while monsters shoot you is not much fun. 0 Quote Share this post Link to post
Zulk RS Posted December 6, 2016 To be honest, I saw one in Prodoomer (It wasn't very good overall) and I think it can be made extremely fun if it's done right. 0 Quote Share this post Link to post
40oz Posted December 6, 2016 Wow these are great ideas everyone! Keep em coming! 0 Quote Share this post Link to post
Guest Posted December 6, 2016 I'm a sucker for Egyptian and space themes. 0 Quote Share this post Link to post
Turbo Saber Posted December 6, 2016 The dimension of cyan and pink platforms. 1 Quote Share this post Link to post
Tracer Posted December 6, 2016 Techbase, obviously. Spoiler Outdoor snow maps, jungle themes, overgrown areas, and outer space. 0 Quote Share this post Link to post
dobu gabu maru Posted December 6, 2016 40oz said:ASHWALL caves? You rang? For me, even though we've seen stuff like city maps and Hell done a whole bunch, as long as they're done in new and creative ways I'll be plenty satisfied. You can still glean plenty of unique style from stock texture combinations if they're used wisely, and I think as long as a map has a great sense of atmosphere I'll never get sick of its particular theme, be it myhouse or techbase. With that said, more blue maps! 0 Quote Share this post Link to post
Marcaek Posted December 6, 2016 OH OH underwater i forgot underwater 0 Quote Share this post Link to post
SFoZ911 Posted December 6, 2016 Cartoon-style maps like The Adventures of Square but for Doom. I tried something like that with jmickel's texture but I wish there were more variety. 0 Quote Share this post Link to post
Demon of the Well Posted December 6, 2016 There can never be enough big, spooky gloom-soaked occult library maps. Never. A related but different theme which I am also quite partial to, and which is also rather rare, is the old haunted mansion or manor grounds angle. A couple of other fairly rare themes that always pique my interest are the tomb/catacomb/underground necropolis angle, and the slaughterhouse setting (as in, literally a big gore-soaked warehouse or the like used for processing, um...meat). Of the more oft seen niche/themed settings, Egyptian or quasi-Egyptian stuff also gets me every time, even moreso than the less common mesoamerican/Sumerian angles. All that said, I generally agree with Dobu--even very traditional themes can be made fresh again with some imagination applied. Other potentially interesting conceits abound through combining basic themes with each other or with 'modifiers' or whatever you'd call them, i.e. you could apply a 'flooded' idea to many other themes ala ruins, techbase, city or whatnot to greatly change the map's overall complexion. As another example, you might take what is in layout terms a very traditional city-style sandbox map and give a whole new spin by framing it as a Victorian-era city instead of a modern one. On the subject of combining themes, some of the most pronounced sense of place often comes where two discrete themes meet; void maps are not really uncommon anymore, and castle maps have never been uncommon at any point in PWAD history, but how many magic voidhanging castles have you seen? Not too many, I'd wager. 0 Quote Share this post Link to post
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