t3hPoundcake Posted December 15, 2016 Hopefully someone can help me figure this out really quick. I want to make a ceiling over the spawn room in my map, so that the building isn't as tall as the sky to achieve a certain look in my map. I've followed a couple different tutorials and I can't really figure out why it doesn't work. Here is the highlighted sectors I want to be the roof (tagged all as 1): http://imgur.com/a/jFCNk Here is my control sector (tagged as 2): http://imgur.com/GF13ku2 Here is the line-def properties (tagged also as 1): http://imgur.com/Ek4A9D1 Is it a problem with my settings in GZDoom that are preventing 3d floors from being drawn correctly or is there a problem with my control sector or something? Map sector properties: Brightness 208 (same as outside the spawn room), ceiling 72 Control sector properties: Brightness 128 (under roof brightness), floor 72, ceiling 80 0 Quote Share this post Link to post
scifista42 Posted December 15, 2016 t3hPoundcake said:Map sector properties ... ceiling 72 Control sector properties ... floor 72, ceiling 80 The floor and ceiling heights of the control sector should be within the range of floor and ceiling heights of the map sector, so that the 3D floor will split the sector into a part below it and a part above it. Example: Map sector: Floor height 0, Ceiling height 160 Control sector: Floor height 72, Ceiling height 80 This will create a solid floating platform with a bottom at height 72 and a top at height 80, with an empty space below it (from height 0 to 72) and another empty space above it (from height 80 to 160). 0 Quote Share this post Link to post
t3hPoundcake Posted December 15, 2016 scifista42 said:The floor and ceiling heights of the control sector should be within the range of floor and ceiling heights of the map sector, so that the 3D floor will split the sector into a part below it and a part above it. Example: Map sector: Floor height 0, Ceiling height 160 Control sector: Floor height 72, Ceiling height 80 This will create a solid floating platform with a bottom at height 72 and a top at height 80, with an empty space below it (from height 0 to 72) and another empty space above it (from height 80 to 160). Ugh I knew it was something stupidly simple thank you so much. Works great now. I guess the 3d floor was being drawn but my ceiling was too low to see it being 3d v_v thank you. 0 Quote Share this post Link to post
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