Guest DILDOMASTER666 Posted December 29, 2016 Want me to play your Map ? Yes ZDoom/GZDoom, MAP01, Doom2 IWAD, all difficulty settings implemented (for your pleasure) 0 Quote Share this post Link to post
DAZZER Posted December 29, 2016 Chezza I played the second level of your Mapset and it was fun but it needs more munition for sure ! I had to skip that awesome Yellow Key teleport action to save munition :c you can see the Playthrough on my channel :) 0 Quote Share this post Link to post
DAZZER Posted December 29, 2016 Cacodemon9000 said:Try my map "Infested Outpost": sry but your Map started awesome and went worse and worse :c at the end to many monsters and to less munition to have fun... all was good until you have to find the yellow key... from there i think you said yourself now we turn this Map brutal... I died on the area after the arachnotrons where the Demon and Archvile is set free... and now after over half an hour record for nothing I dont really wanna play this Map again in near future :/ Hope you understand 0 Quote Share this post Link to post
CrazyDoomguy Posted December 29, 2016 Try pls mine new 1 level WAD on easiest difficulty. I tried make easy as I can :) https://www.doomworld.com/vb/wads-mods/92179-1-level-psycho-wad/ 0 Quote Share this post Link to post
Cacodemon9000 Posted December 30, 2016 DAZZER said:sry but your Map started awesome and went worse and worse :c at the end to many monsters and to less munition to have fun... all was good until you have to find the yellow key... from there i think you said yourself now we turn this Map brutal... I died on the area after the arachnotrons where the Demon and Archvile is set free... and now after over half an hour record for nothing I dont really wanna play this Map again in near future :/ Hope you understand I thought there was enough of ammo and health. Some people said even too much of it. And increasing difficulty along with map progression was really intended, but i tried to avoid difficulty spikes. Anyway, thanks for trying, i hope you enjoyed it at least a little. 0 Quote Share this post Link to post
mgr_inz_rafal Posted December 30, 2016 If you care about the hairstyle you can try a map that contains a comb. https://www.doomworld.com/vb/wads-mods/90883-new-map-atrocious-comb-of-the-satan/ The setting is generally a medieval castle but infested by a techbase :) 0 Quote Share this post Link to post
DAZZER Posted December 30, 2016 Cacodemon9000 said:I thought there was enough of ammo and health. Yeah maybe i just wasted alot i dont know... maybe i will try it again in some days on hurt me plenty and of course i enjoyed playing your Map :) ... same for The_Trigger your map is to cool to not show it so i will play it in some days again in a lower difficulty :D 0 Quote Share this post Link to post
Cacodemon9000 Posted December 30, 2016 DAZZER said:Yeah maybe i just wasted alot i dont know... maybe i will try it again in some days on hurt me plenty and of course i enjoyed playing your Map :) ... same for The_Trigger your map is to cool to not show it so i will play it in some days again in a lower difficulty :D There are many side areas with useful things, you could just miss some of them. Map requires some exploration and it may punish player for ignoring it too much. For example, there is storage room which can be acessed from small building in outdoor area with yellow key. Also, as I understood right, you played without savegames, why so? 0 Quote Share this post Link to post
DAZZER Posted December 30, 2016 Fisk said:Yes ZDoom/GZDoom, MAP01, Doom2 IWAD, all difficulty settings implemented (for your pleasure) was a fun map :D hope you continue with these types of maps :) 0 Quote Share this post Link to post
Doomkid Posted December 30, 2016 I'd love to see you play this! https://www.doomworld.com/vb/wads-mods/92021-shovelware-adventure-huge-vanilla-map/ Details in the thread, but basically its a big-ass vanilla map with fully implemented difficulties. I've yet to see how other players approach this map but am so curious :) 0 Quote Share this post Link to post
Yugiboy85 Posted January 1, 2017 Since I'm lazy, here is a quote from the doomworld megaproject thread (2016). Basically, I would like you to play this. It should be less hard than my previous request xD The_Trigger said:And here it is, pfiou. Unfortunately, there are no difficulty settings but, I guess there are coop starts heh so yeah. Other than that, map runs like I intended it to run and to be honest, I don't know if I'll have any time to tweak it post release (for this project at least) so WYSIWYG I guess. Anyhow, for the specifics: http://i.imgur.com/WM32nJj.jpg Link: https://www.mediafire.com/?l5rw1wb15nbzcvh Name: Crimson wood (yeah, can't really think of anything better heh, the name came this afternoon xD) Map: Map 01 Music: D_OPENIN (Doom 2's Icon of sin map) Custom sky: Yes, a recolor of a sky from plum's skystravaganza. Build time: 2 months (on and off) Tested with: Prboom+ 2.5.1.4, Complevel 9 Known bugs: None than I'm aware of but, I guess there are some slime trails here and there (hopefully not so much). Difficulty settings: Nah (sorry) Coop: Yes, starts only. Deathmatch: Nope (not even player starts) Revenant usage: A decent amount (sorry suitepee) Chaingunner usage: Fuck yeah There, enjoy. Map is moderately hard (last fight may be quite hard though) and well, it takes place in a hellish/wooden landscape of sorts. 0 Quote Share this post Link to post
DAZZER Posted January 2, 2017 As a German im already completly in love with this wad :D 0 Quote Share this post Link to post
Jimmy Posted January 2, 2017 I'd like to give you a selection of maps I've recently put out. Please don't feel obligated to play all of these. Mercury Rain Tungsten The Floor Is Lava! realms of Zoon 0 Quote Share this post Link to post
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