invictius Posted February 8, 2017 Just saw the sky collection that guy posted. Got me thinking that you rarely see a new sky ever level unless the wad is only a few maps long. 0 Quote Share this post Link to post
Fuzzball Posted February 8, 2017 :I These are getting a little TOO specific now...don't you think...? Spoiler https://www.doomworld.com/vb/wads-mods/92749-looking-for-the-recent-wad-that-lets-you-choose-how-many-maps-per-episode/ https://www.doomworld.com/vb/wads-mods/92658-wad-where-you-step-through-a-portal-to-choose-your-map/ https://www.doomworld.com/vb/wads-mods/92417-any-wads-that-feature-many-friendly-marines-monsters-people/ https://www.doomworld.com/vb/wads-mods/92250-what-are-some-well-known-vertical-levels-with-hardly-any-horizontal-space/ https://www.doomworld.com/vb/wads-mods/91886-wad-with-the-demonic-invasion-story-intact-but-past-time-period/ https://www.doomworld.com/vb/wads-mods/91898-looking-for-early-boom-and-zdoom-wads-where-mappers-were-getting-used-to-new-features/ https://www.doomworld.com/vb/wads-mods/91869-what-vanilla-wad-has-the-largest-file-size/ https://www.doomworld.com/vb/wads-mods/91722-whats-the-most-challenge-less-megawad-youve-ever-played/ https://www.doomworld.com/vb/wads-mods/91622-after-a-map-like-this-with-a-bit-more-polish-and-less-1994-ishness/ https://www.doomworld.com/vb/wads-mods/91365-any-recent-last-5-15-years-vanilla-boom-wads-thatll-run-on-vanilla-era-hardware/ https://www.doomworld.com/vb/wads-mods/90939-how-many-megawads-with-enemies-per-level-fewer-than-100-a-dozen/ https://www.doomworld.com/vb/wads-mods/90935-anything-set-in-gulf-afghanistan-contemporary-war/ https://www.doomworld.com/vb/wads-mods/90847-looking-for-wads-that-utilize-lower-skill-levels/ https://www.doomworld.com/vb/wads-mods/90660-any-maps-where-you-are-underwater-for-most-of-it/ https://www.doomworld.com/vb/wads-mods/90373-maps-with-good-complex-night-sky-textures-skyboxes/ https://www.doomworld.com/vb/wads-mods/90355-what-wad-showcases-the-most-zdoom-tech-features/ https://www.doomworld.com/vb/wads-mods/89983-wads-that-progressively-introduce-enemies-and-weapons/ https://www.doomworld.com/vb/wads-mods/90040-megawad-with-no-keys/ https://www.doomworld.com/vb/wads-mods/90016-anything-thats-close-to-a-final-doom-the-way-id-did/ https://www.doomworld.com/vb/wads-mods/90007-wads-like-invasion-uac/ https://www.doomworld.com/vb/wads-mods/89777-any-wads-with-a-russian-invasion-premise-soviet-architecture/ https://www.doomworld.com/vb/wads-mods/89724-what-are-some-good-speedmaps-with-custom-textures/ https://www.doomworld.com/vb/wads-mods/89704-anyone-here-remember-jb-dream-wad/ https://www.doomworld.com/vb/wads-mods/89701-are-there-any-wads-with-as-much-texture-asset-replacement-as-ancient-aliens/ https://www.doomworld.com/vb/wads-mods/89550-what-are-some-5-10-y-o-wads-that-really-push-vanilla-boom/ https://www.doomworld.com/vb/wads-mods/89224-which-wad-has-the-most-maps/ https://www.doomworld.com/vb/wads-mods/89163-wads-that-have-enemy-replacements-that-are-really-weak/ https://www.doomworld.com/vb/wads-mods/89090-what-wad-can-give-vanilla-a-good-workout-on-a-p3-466/ https://www.doomworld.com/vb/wads-mods/88850-has-there-been-a-recent-huge-wad-thats-100-vanilla/ I could go on... 0 Quote Share this post Link to post
Tristan Posted February 8, 2017 Jenesis was close enough to every map. 0 Quote Share this post Link to post
scifista42 Posted February 8, 2017 Try the Boom sections of Doomworld Mega Projects. Most of those maps have custom skies, usually distinct from other maps in the wad. 0 Quote Share this post Link to post
Grain of Salt Posted February 8, 2017 invictius said:That must have been some work. https://www.doomworld.com/vb/newsearch.php?query=poster%3A%22invictius%22&forumid=4&showthreads=1 I'm mainly trying to find any novelty about a wad to draw me back into playing like I did in the 90's. You won't find it like this. You didn't enjoy doom in the 90s because you were able to micromanage its content. 0 Quote Share this post Link to post
invictius Posted February 8, 2017 scifista42 said:Try the Boom sections of Doomworld Mega Projects. Most of those maps have custom skies, usually distinct from other maps in the wad. Any notable wad that moves the sky? Not animation, but actually scrolling it around. 0 Quote Share this post Link to post
joe-ilya Posted February 8, 2017 Dozens of Zdoom wads have scrolling skies, don't be fucking lazy FFS. Basically pick a card for the magic trick, boy. 0 Quote Share this post Link to post
gaspe Posted February 8, 2017 Claustrophobia 1024 does that. Claustrophobia 1024 2 too but it uses the same skies of the first wad. 0 Quote Share this post Link to post
invictius Posted February 9, 2017 Grain of Salt said:https://www.doomworld.com/vb/newsearch.php?query=poster%3A%22invictius%22&forumid=4&showthreads=1 You won't find it like this. You didn't enjoy doom in the 90s because you were able to micromanage its content. I dunno, you had to paste every link and type url tags around them, a lot of trouble to go to for someone you see as a nuisance. 0 Quote Share this post Link to post
rehelekretep Posted February 9, 2017 guys these threads are pretty harmless in the grand scheme of things; if you dont like them then dont reply to them. if you reply then they bump the thread and theyll sit on the front page for longer... 0 Quote Share this post Link to post
invictius Posted February 9, 2017 Skies are impossible to put in a wad with a mapinfo referencing them, if you're running it alongside another wad with its' own skies, right? I'd like a small wad with a dozen skies that could autoload with gzdoom, that would override anything in any other wad. 0 Quote Share this post Link to post
Fuzzball Posted February 9, 2017 Actually with Boom format you can set any texture as sky- (well you can do that with ACS/Linedef actions or UDMF too) meaning you can just fill a wad full of skys and go to town! 0 Quote Share this post Link to post
joe-ilya Posted February 9, 2017 rehelekretep said:guys these threads are pretty harmless in the grand scheme of things; if you dont like them then dont reply to them. if you reply then they bump the thread and theyll sit on the front page for longer... These threads pop in on a weekly basis, I had to make at least one reply to show what I think. 0 Quote Share this post Link to post
Grain of Salt Posted February 9, 2017 invictius said:I dunno, you had to paste every link and type url tags around them, a lot of trouble to go to for someone you see as a nuisance. I'm not FuzzballFox. 0 Quote Share this post Link to post
joe-ilya Posted February 9, 2017 invictius said:I dunno, you had to paste every link and type url tags around them, a lot of trouble to go to for someone you see as a nuisance. And it's automated to be ticked anyway. 0 Quote Share this post Link to post
Doomkid Posted February 9, 2017 I'm still planning on making a Doom Wad Trivia minigame based on these threads, I think they're fantastic! 0 Quote Share this post Link to post
joe-ilya Posted February 9, 2017 What colour were the arrows on joe-ilya's horrid illustration in MSpaint in invictius' incredibly specific thread about skies? a)Red b)Purple c)White d)Doomworld blue 0 Quote Share this post Link to post
rehelekretep Posted February 9, 2017 im strangely pleased that joe is listening to the h3h3 podcast 0 Quote Share this post Link to post
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