Night-Fang Posted August 16, 2002 I said I would make a hell knight pic so here it is. Hope you guys really enjoy, alot of work went into this. Comments welcome of course. =) 0 Quote Share this post Link to post
Naked Snake Posted August 16, 2002 Nice art there Night-Fang! Kick ass! Make a Marine holding a smoking shotgun in one hand and a chainsaw dripping with blood in the other! That would rule! 0 Quote Share this post Link to post
Livo Posted August 16, 2002 Very nice...love the saliva dripping off his chin :p 0 Quote Share this post Link to post
EVIL Posted August 16, 2002 I see some proportional problems.. and some of the muscle Anatomy is wrong.. The monsters right arm is up way to high.. But.. I like the pic.. I am not going to be a big fan of your colouring work, but you have a great feel of how to position you monsters to make them look interesting.. keep em coming! 0 Quote Share this post Link to post
wasted Posted August 16, 2002 Hey, thats kinda sweet: proper coloring & original position... Thats cool and simple composition, i guess... The another thing, its his right arm - yes, its too high imwo also... Want an idea? You can cut it and put it on one of the actual doom screenshot... Of course you can do smthng with a screenshot before replacing the HK... That will be cool, imwo... 0 Quote Share this post Link to post
dsm Posted August 16, 2002 HAMMER-STROKE said:The monsters right arm is up way to high.. No it's not - it's closer to the viewer so it should be larger than the other. It's a question of perspective. 0 Quote Share this post Link to post
SyntherAugustus Posted August 16, 2002 Better than that other hell knight. 0 Quote Share this post Link to post
nxn Posted August 16, 2002 I love the colors, especially the highlights. Great Job. 0 Quote Share this post Link to post
Shaviro Posted August 17, 2002 orion said:I love the colors, especially the highlights. Great Job. Yeah. The colors rock! Keep up the good work! 0 Quote Share this post Link to post
desolatordave Posted August 18, 2002 hell knights are total ownage! i hope doom 3 dosent mess them up P.S. in the game the hell knights knees bend backwards 0 Quote Share this post Link to post
Night-Fang Posted August 18, 2002 Yeah, thats actually a fault of id. A Baron/Hell Knights leg does not simply just bend backwards. They are digitigrade creatures (creatures that walk on their toes) just like any other monster some being most demons, werewolves, etc... The point is, id software made the orginal barons/hell knights without any heels! And if you want to get really technical (and funny) you could also say that they are walking around on "stubs" with hooves. Bottom line is, orginal sprites need an extra leg joint. 0 Quote Share this post Link to post
desolatordave Posted August 18, 2002 Night-Fang said:Yeah, thats actually a fault of id. A Baron/Hell Knights leg does not simply just bend backwards. They are digitigrade creatures (creatures that walk on their toes) just like any other monster some being most demons, werewolves, etc... The point is, id software made the orginal barons/hell knights without any heels! And if you want to get really technical (and funny) you could also say that they are walking around on "stubs" with hooves. Bottom line is, orginal sprites need an extra leg joint. nah, i like the way they are now, looks more evil 0 Quote Share this post Link to post
Lost Soul Posted August 18, 2002 desolatordave said:nah, i like the way they are now, looks more evil And off balance ;) Realistically, that Baron/Knight would fall right on his face if he tried to move. 0 Quote Share this post Link to post
Lost Soul Posted August 18, 2002 Night-Fang said:Yeah, thats actually a fault of id. A Baron/Hell Knights leg does not simply just bend backwards. They are digitigrade creatures (creatures that walk on their toes) just like any other monster some being most demons, werewolves, etc... The point is, id software made the orginal barons/hell knights without any heels! And if you want to get really technical (and funny) you could also say that they are walking around on "stubs" with hooves. Bottom line is, orginal sprites need an extra leg joint. Exactly! Same goes for the Bulldemon. If something that front-heavy can balance and walk so damned fast on those tiny stubs, with not enough joints as well.. my friend.. physics does not apply to them. they would fall on their heads just as much as a baron would. though the demons would be funnier to watch go splat ;) 0 Quote Share this post Link to post
Silverwyvern Posted August 18, 2002 I'll admit the two-jointed legs bother me too. ID was good at giving the illusion of possible movement though, so not many people notice. Even on the title screen (the full painting showed it better) the leg of the cyberdemon was -right-.. but in game he seems to have been docked a joint. 0 Quote Share this post Link to post
desolatordave Posted August 18, 2002 Lost Soul said:If something that front-heavy can balance and walk so damned fast on those tiny stubs, with not enough joints as well.. my friend.. physics does not apply to them. DUDE!! there DEMONS! physics dosent apply! 0 Quote Share this post Link to post
Lost Soul Posted August 18, 2002 On earth it does ;) In hell.. well.. they can do whatever they want down there. ;) 0 Quote Share this post Link to post
Cobra Posted August 18, 2002 *shives in fear* Whoa, that's creepy-... 0 Quote Share this post Link to post
Tyockell Posted August 30, 2002 I absouluty love that pic the barons of and hell and hell knight were my fav demons always will be great job on this picture nice posture and nice color work. I always did wonder how the hell the demons balance on those backward legs lol for an animal that is built like a gorilla sure moves damn fast hehe. thanx for pointing it out and DAMN GOOD WORK DUDE! 0 Quote Share this post Link to post
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