SOSU Posted April 18, 2017 I want to make a Heretic imp that shoots two different projectiles from different distances but i do not know how. Can you please help me? 0 Quote Share this post Link to post
1 scifista42 Posted April 19, 2017 Use A_JumpIfCloser at the beginning of his Missile animation to branch the animation into 2 separate attack animations, that will then be selected depending on whether the monster is closer or further to its target than the given distance. 0 Quote Share this post Link to post
1 snapshot Posted April 19, 2017 Try Copying the line to Missile: State and mess with the distance value until you get the distance you want. 0 Quote Share this post Link to post
0 SOSU Posted April 19, 2017 (edited) Thanks. Edited April 19, 2017 by SOSU 0 Quote Share this post Link to post
Question
SOSU
I want to make a Heretic imp that shoots two different projectiles from different distances but i do not know how.
Can you please help me?
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