brakenwagen Posted April 20, 2017 I’m looking for the piece of code that determines if the imp performs its jump attack anybody got any ideas. 0 Quote Share this post Link to post
0 scifista42 Posted April 20, 2017 There are 2 calls of A_JumpIfCloser: One in Missile state that redirects to Melee state if the distance between the imp and his target is lesser than 200, and one in Melee state that redirects to Melee2 state if the distance between the imp and his target is lesser than 50. The jump happens in the Melee state, therefore it happens if the distance between the imp and his target is between 50 and 200. 0 Quote Share this post Link to post
0 Arctangent Posted April 20, 2017 I would start by looking for the imp's actor definition, for one. 0 Quote Share this post Link to post
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brakenwagen
I’m looking for the piece of code that determines if the imp performs its jump attack anybody got any ideas.
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