I'm working (in Doom Builder 2) on a map that involves a large lava lake (Mt Erebus-ish) crossed by broken bridges connecting various areas. My question isn't so much "How do I accomplish this?" but rather "What's the best order to draw my sectors?" Should I start by designating the outer boundaries of the area and fill inward, carving the sectors for the bridges and islands out of the larger lava lake sector? Should I build a little at a time, starting with the bridges and islands and filling in and around them with the lava? I'm concerned that the outside-in method is going to involve some weirdness with disconnected areas being the same sector, and the inside-out direction seems like a good idea to me but I'm not experienced enough to be confidant that it's not going to cause issues I don't know enough to anticipate yet.
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I'm working (in Doom Builder 2) on a map that involves a large lava lake (Mt Erebus-ish) crossed by broken bridges connecting various areas. My question isn't so much "How do I accomplish this?" but rather "What's the best order to draw my sectors?" Should I start by designating the outer boundaries of the area and fill inward, carving the sectors for the bridges and islands out of the larger lava lake sector? Should I build a little at a time, starting with the bridges and islands and filling in and around them with the lava? I'm concerned that the outside-in method is going to involve some weirdness with disconnected areas being the same sector, and the inside-out direction seems like a good idea to me but I'm not experienced enough to be confidant that it's not going to cause issues I don't know enough to anticipate yet.
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