I'm trying to create a quite detailed and gigantic map in Boom format.
Searching google, I reach some doomworld forum thread where some people were discussing whether joining several sectors into a single sector or not.
I have been always mapping by doing so, at least for the sake of easy mapping, and also (theoretically) to make the map lighter for the engine. But I am not sure about this.
But some people in that thread commented that having a map with many joined sectors could lead to errors/crashes during node building.
Of course, I am talking about joining sectors that are very close to each other.
So basically, for a very sector-intensive map, I would like to know your thoughts about sector joining. Should we do it? Is it a good or bad habit? Does the "goods" compensate the "bads"? Please, tell me your opinion.
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Yokai
Hi.
I'm trying to create a quite detailed and gigantic map in Boom format.
Searching google, I reach some doomworld forum thread where some people were discussing whether joining several sectors into a single sector or not.
I have been always mapping by doing so, at least for the sake of easy mapping, and also (theoretically) to make the map lighter for the engine. But I am not sure about this.
But some people in that thread commented that having a map with many joined sectors could lead to errors/crashes during node building.
Of course, I am talking about joining sectors that are very close to each other.
So basically, for a very sector-intensive map, I would like to know your thoughts about sector joining. Should we do it? Is it a good or bad habit? Does the "goods" compensate the "bads"? Please, tell me your opinion.
Thanks in advance.
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