xdarkmasterx Posted May 25, 2017 (edited) UPDATE GAMEPLAY DEMO BY ME LINK IDGAMES hello guys this is my first map download here: https://www.dropbox.com/s/o699trchajdvnq9/myfirs.zip?dl=0 FOR VANILLA screenshots: THE STORY you were the marine the baddest of the bad so the colonel call you to him office: the colonel: very good marine, we have lots contact with are base in the planet awoeaw'awi, we believed that the demons have killed everyone on there, you must go there and kill them you: ok, i kick their ass much latter... you arrived at the base you: its quiet, too quiet... suddenly, the door lock behind you! "oh no, that is bad" you proclaimed! look like the only way out is through....... BTW if you where stuck on this map i include demo to helped you bug:some area would overload sprite limit on vanilla HOM if you stand too close to window comment rate etc Edited October 15, 2017 by xdarkmasterx 5 Quote Share this post Link to post
baja blast rd. Posted May 25, 2017 20 minutes ago, xdarkmasterx said: the colonel: very good marine, we have lots contact with are base in the planet awoeaw'awi, we believed that the demons have killed everyone on there, you must go there and kill them Was this planet named by a baby? Enticing story (perhaps unintentionally), so I'll give this a spin later. Including screenshots is always cool, although one of them being full redscreen is somewhat amusing. :) 3 Quote Share this post Link to post
justsomemusicguy Posted May 26, 2017 (edited) That first screenshot leaves a lot to the imagination... Why did the player die? Did he die from blasting a rocket into his own face? Did a Cyberdemon spawn in front of him? Is the player outside, or inside a building? Where the hell is he? ...at least my curiosity is piqued :) Edited May 26, 2017 by justsomemusicguy grammar 0 Quote Share this post Link to post
xdarkmasterx Posted May 28, 2017 thanks for replys guys glad you liked story (but i didnt spend much time on this LOL) any way what did you think of the level, i thought maybe it was too hard HMP but what do u think??? 0 Quote Share this post Link to post
Ed_Deth Posted May 28, 2017 Extremely hard for me didn't last long even with superguns2.wad. 0 Quote Share this post Link to post
xdarkmasterx Posted May 29, 2017 try it the lower difficulty i replaced many revenant with imp/hellknight and more health 0 Quote Share this post Link to post
Outrageous Videos Posted May 29, 2017 I have a strong feeling this is one of those levels with one room and 200000 cyberdemons stuck together based on that one screenshot 0 Quote Share this post Link to post
xdarkmasterx Posted May 30, 2017 why not try yourself, im sure there enough cyberdemons for you ;) 0 Quote Share this post Link to post
Reisal Posted May 31, 2017 On 5/29/2017 at 3:16 PM, Outrageous Videos said: I have a strong feeling this is one of those levels with one room and 200000 cyberdemons stuck together based on that one screenshot It's legit. 2 Quote Share this post Link to post
justsomemusicguy Posted June 1, 2017 I've played the map. I found it to be pretty challenging (even on HMP), but not too difficult if you know where to go and if you can cause the right amount of infighting :) The architecture is a bit abstract in some areas, but I actually liked how the map looked. Especially the starting area, where there are two Hell Knights attacking from a distance, I like how you're able to actually go there, which is something I always appreciate in Doom maps. The blue key trap though, that's where I died several times. And you sure threw a lot of Revenants in my face right from the beginning! Not bad for a first map, although the monster placement could've been a bit more controlled and subtle in my opinion. Also the layout was decent but not too detailed. But certainly not an awful map ;) Oh, and I managed to find 1 secret, and no yellow key... it seems you don't need the yellow key to end the level. 0 Quote Share this post Link to post
Guest Unregistered account Posted June 1, 2017 Okay, I wish I'd known it was a slaughter WAD before I strolled in and got killed instantly. x3 Gameplay-wise, it's rather good - starts off with action, and provides wide spaces later on to accompany all of the madness. Aesthetically, it's also pretty good for a first map - you really seem to like the scrolling texture action. I don't think it looks very good on things like normal wall lights, but for those "light steps", it's okay. Note that the scroll texture linedef action only scrolls the texture on one side of the line - the front side. This means that some of the steps in the starting rooms don't scroll, even though others with the same texture do. I would recommend starting off mapping with something easier, but, what the heck, you beat this, so you probably know better than I do what to do. I give it 7/10 for effort + attention to gameplay/detail + first map. 0 Quote Share this post Link to post
Guest Unregistered account Posted June 1, 2017 "oh no, that is bad" you proclaimed! Should be the map name. 0 Quote Share this post Link to post
xdarkmasterx Posted June 3, 2017 (edited) thank you guy for replied i wasnt expectign this much replies yes u dont need the yellow key but it lead to something very good can u find what it is? ;)) any way thank you for play and what did you think of the lower difficulty because i only playtest them once each (but more on ultraviolence), maybe it is too hard Edited June 3, 2017 by xdarkmasterx 0 Quote Share this post Link to post
xdarkmasterx Posted July 9, 2017 (edited) UPDATE the video of demo from the file and screenshots new Edited July 9, 2017 by xdarkmasterx 0 Quote Share this post Link to post
xdarkmasterx Posted October 15, 2017 update the map upload idgame databaze easyer downlode mabe ;) 0 Quote Share this post Link to post
mgr_inz_rafal Posted October 25, 2017 Shhieeeet :) I finally beat it after enermous number of deaths and quickloads... Since I'm really bad player I'll just drop my usual comment - give me more health! I think I found one secret supercharge - without I'll be even more screwed :) Here's the video: 2 Quote Share this post Link to post
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