Okay, so for my WAD I'll eventually be using a different player actor (I dunno the lingo), so if you can set something like this up through that easily, then I'll be willing to do that rather than mess about with effects in every map.
Basically, I want my player to drop from the sky, and so far I'm still using the normal Doom player thing, which I learned doesn't preserve Z height.
So I've made a sector outside the map which, when the player stands on the floor, teleports them into the air silently.
But, uh, I don't know how to make a sector-based teleport, rather than a line-based one. Any help?
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Okay, so for my WAD I'll eventually be using a different player actor (I dunno the lingo), so if you can set something like this up through that easily, then I'll be willing to do that rather than mess about with effects in every map.
Basically, I want my player to drop from the sky, and so far I'm still using the normal Doom player thing, which I learned doesn't preserve Z height.
So I've made a sector outside the map which, when the player stands on the floor, teleports them into the air silently.
But, uh, I don't know how to make a sector-based teleport, rather than a line-based one. Any help?
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