spamclark15 Posted June 14, 2017 I've been trying to figure out how to edit the graphics that are used when you pick up an item that is added to your inventory. In game you can see an icon, but if you open the file in Photoshop or Paint Shop Pro, it appears as a white square. How do I view what the game is seeing in these files? 0 Quote Share this post Link to post
Voros Posted June 14, 2017 Are you talking about the STF* graphics (like the numbers, mugshot, status bar, etc) or the weapon graphics onscreen (like PISGA0)? Either way, extract it from the WAD using a WAD editor, making sure your converting it from Doom format to a legible format. 0 Quote Share this post Link to post
Blastfrog Posted June 14, 2017 2 hours ago, Voros said: Are you talking about the STF* graphics (like the numbers, mugshot, status bar, etc) or the weapon graphics onscreen (like PISGA0)? Either way, extract it from the WAD using a WAD editor, making sure your converting it from Doom format to a legible format. The OP alone makes it clear that this is about Doom 3, let alone the fact that it is in the Doom 3 subforum. Read before you post! 0 Quote Share this post Link to post
Voros Posted June 14, 2017 Whoa. My bad. I vaguely remember a solution of some kind for the problem the OP is facing, but I never really tampered with Doom 3 that much to really care about it. note to self: turn on images on my web browser next time. 0 Quote Share this post Link to post
spamclark15 Posted June 14, 2017 (edited) It's alright, I figured it out, the part of interest in these TGAs is stored as the alpha channel but Photoshop for whatever reason doesn't make this obvious. A good laugh is just as good if not better. As soon as I saw WAD I had to smile. Thanks guys. Edited June 14, 2017 by spamclark15 0 Quote Share this post Link to post
jupiter_ex Posted June 20, 2017 it's generally the alpha channel what's stored when they use targas. Sorry to be late 0 Quote Share this post Link to post
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