DooMBoy Posted August 20, 2002 NOTE: This is my opinion, and as it is so, do not flame me for it.//end note There's just a couple gripes with the sprites. It's the enemies I'm talking about. The two that I do not like (and I think don't really seem to fit in) are the snake-looking thing that passes for the Imp and the skeleton/half-invisible skeleton that replaces the Demon. Very not Doomish IMHO. 0 Quote Share this post Link to post
Arioch Posted August 20, 2002 Don't like? Make a better one. kthx. 0 Quote Share this post Link to post
DooMBoy Posted August 21, 2002 Arioch said:Don't like? Make a better one. kthx. I'm not much of an artist in reality (tm), let alone a sprite artist. kthxbye. 0 Quote Share this post Link to post
Torn Posted September 12, 2002 hmmm... well, jon and fredrik was making a new imp, right? Because that snake man look like a heretic/hexen enemy, not doom. :) 0 Quote Share this post Link to post
Draconio Posted September 12, 2002 TorntheDark said:hmmm... well, jon and fredrik was making a new imp, right? Because that snake man look like a heretic/hexen enemy, not doom. :) Yes, it's strongly reminiscent of the Ophidian from Heretic. With some Alien or something mixed in. 0 Quote Share this post Link to post
DooMBoy Posted September 13, 2002 The skeleton sprite would look ok if Freedoom were a Conan the Barbarian TC, but it's not. It just doesn't look right, IMHO. Very out of place. Sorry if I offend/have offended/will offend the artist(s) who did the skeleton sprite. 0 Quote Share this post Link to post
Woolie Wool Posted September 13, 2002 DooMBoy said:the artist(s) who did the skeleton sprite. Linguica made the skeleton. 0 Quote Share this post Link to post
Jon Posted September 15, 2002 The skeleton was just chucked in as a filler - it wasn't designed specifically for freedoom. 0 Quote Share this post Link to post
Kinsie Posted September 15, 2002 Fredrik's doing a VERY COOL new demon. Oh, and if Fredrik's reading: I liked that BossCube voice. :) 0 Quote Share this post Link to post
Xanthier Posted October 8, 2002 I want to see these enemies you're talking about 0 Quote Share this post Link to post
Jon Posted October 9, 2002 I've deleted my WIP imp sprites as I won't have enough time to complete them. They weren't salvageable or workable by anyone else so don't worry. I was just doing an alien-grey style alien, with a arm-stump weapon thing which had talons on it, so the ranged and close attacks would look ok. Sound-effects wise, the alien was going to make noises akin to a whisper, and I was planning on having the imp fireball green. I decided it isn't fair for me to try and impose my views as to how freedoom should develop if I can't give it much time anymore, so I'm cutting loose my assigns and just finishing up e1m1, then I'm done. 0 Quote Share this post Link to post
boris Posted October 9, 2002 Jon said:so I'm cutting loose my assigns and just finishing up e1m1, then I'm done. :( 0 Quote Share this post Link to post
cph Posted October 9, 2002 Arioch said:Don't like? Make a better one. "You may abuse a tragedy, though you cannot write one. You may scold a carpenter who has made you a bad table, though you cannot make a table. It is not your trade to make tables." - Dr Johnson 0 Quote Share this post Link to post
fraggle Posted October 9, 2002 Xanthier said:I want to see these enemies you're talking about Uh, they're on the freedoom site.. 0 Quote Share this post Link to post
Xanthier Posted October 10, 2002 This may sound stupid but, how does FreeDoom work, can anyone submit a texture or sprite to the library and they'll be formatted to work with Doom, is that it? 0 Quote Share this post Link to post
boris Posted October 11, 2002 Xanthier said:This may sound stupid but, how does FreeDoom work, can anyone submit a texture or sprite to the library and they'll be formatted to work with Doom, is that it? Read. 0 Quote Share this post Link to post
fraggle Posted October 12, 2002 Xanthier said:This may sound stupid but, how does FreeDoom work, can anyone submit a texture or sprite to the library and they'll be formatted to work with Doom, is that it? They wont be formatted for you. You are welcome to submit material to freedoom, however it should be ready to be simply dropped straight into the wad. 0 Quote Share this post Link to post
Xanthier Posted October 15, 2002 fraggle said:They wont be formatted for you. You are welcome to submit material to freedoom, however it should be ready to be simply dropped straight into the wad. Okay, I think i get it- so it's mainly WADS that people submit, or levels rather, so if I made a level I could try and submit it to a number of places community chest, free-doom etc? But if I'm a newbie wad designer it'd probably be best to submit it to review sites before ever contributing to a mega-wad... what would you suggest? 0 Quote Share this post Link to post
Xanthier Posted October 24, 2002 Oh and I had read the readme, i always do first, but sometimes i'm still a little confused.. 0 Quote Share this post Link to post
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