While exploring the DECORATE definitions for monsters, I noticed each walk frame occurs twice consecutively, in nearly every monster. For DoomImp:
Quote
TROO AABBCCDD 3
My first reaction was to wonder why not use something cleaner like:
Quote
TROO ABCD 6
Then I theorized that Id did this to split each frame into two half-length segments, to allow a monster to change direction more rapidly... so it won't be as locked into a particular course.
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RoboticRocketeer
While exploring the DECORATE definitions for monsters, I noticed each walk frame occurs twice consecutively, in nearly every monster. For DoomImp:
My first reaction was to wonder why not use something cleaner like:
Then I theorized that Id did this to split each frame into two half-length segments, to allow a monster to change direction more rapidly... so it won't be as locked into a particular course.
Is that true, or am I ignorant?
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