Doomkid Posted July 4, 2017 I was just wondering how to put a different flat in place, preferably a way that works in Odamex and ZDaemon which are based on older ZDoom builds 0 Quote Share this post Link to post
1 scifista42 Posted July 4, 2017 How about just including a custom flat with the same name (GRNROCK) so it replaces the original? The only downside of this solution is that the custom flat will also replace the original one in maps that use that flat as a... flat. 2 Quote Share this post Link to post
1 Nevander Posted July 5, 2017 Fortunately the flat that the HUD uses doesn't work too well for the majority of situations, and you can always re-add the flat under a new name which is good enough for vanilla. 1 Quote Share this post Link to post
0 Blue Shadow Posted July 4, 2017 In ZDoom, it is changed by using 'borderflat' in a MAPINFO's gameinfo block. https://zdoom.org/wiki/MAPINFO/GameInfo_definition Wheher that works in those other ports or not is something I do not know. 1 Quote Share this post Link to post
Question
Doomkid
I was just wondering how to put a different flat in place, preferably a way that works in Odamex and ZDaemon which are based on older ZDoom builds
Share this post
Link to post
3 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.