CzechMate29200 Posted July 6, 2017 for the past hour now I've been trying to figure out how Eric Alm did those teleporters tricks in Scythe. For example the imps in MAP01 and MAP03. When they instantly teleport into the scene. How do you make them "wake up" so that they teleport? 0 Quote Share this post Link to post
1 Kappes Buur Posted July 7, 2017 The imps wake up to be teleported, after the sectors lowering, because those sectors are joined Spoiler 0 Quote Share this post Link to post
0 Empyre Posted July 6, 2017 What I have done before is put an sector effect where the monsters are teleporting from that pushes them towards the teleport line. They don't even have to be awake until after they teleport facing the player. 0 Quote Share this post Link to post
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CzechMate29200
for the past hour now I've been trying to figure out how Eric Alm did those teleporters tricks in Scythe. For example the imps in MAP01 and MAP03. When they instantly teleport into the scene. How do you make them "wake up" so that they teleport?
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