I can't figurate how the make a teleport thingy that's make the illusion of failing down in a pit. I mean the player bumps into the bottom of the sector than teleports on the top of the other sector. Also how to make the action happens only if the player hits the bottom (the hole closed with a 3d floor but it's still teleport the player when it crosses the line.)
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MortisCausaDonatio
I can't figurate how the make a teleport thingy that's make the illusion of failing down in a pit. I mean the player bumps into the bottom of the sector than teleports on the top of the other sector. Also how to make the action happens only if the player hits the bottom (the hole closed with a 3d floor but it's still teleport the player when it crosses the line.)
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