Jump to content
  • 0

Jumping down in a hole.


MortisCausaDonatio

Question

I can't figurate how the make a teleport thingy that's make the illusion of failing down in a pit. I mean the player bumps into the bottom of the sector than teleports on the top of the other sector. Also how to make the action happens only if the player hits the bottom (the hole closed with a 3d floor but it's still teleport the player when it crosses the line.)

help.png

Share this post


Link to post

3 answers to this question

Recommended Posts

  • 1

Use Transfer Heights in combination with Eyes Go Below Fake Ceiling

Check out this example pwad

 

Spoiler

m2ynsmc.jpg

 

or you could use 215:Teleport_Line (thisid, destid, flip) for a lesser visual effect.

 

 

Edited by Kappes Buur
added screenshot

Share this post


Link to post
  • 0

Thank both of you. I would use that fakesector method but i am to lazy to adjust other floors to it.
I decided to use a script that fade the screen when you hit the floor (like the player passed out) then the player wake up in the room under it.
 

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...