I would like to add some cheat detection into my mod that does NOT prevent the player from cheating. All I want is to know if a player cheated while on a level, so I can log the fact they cheated and store a little note next to their high score that says "used cheats" or something. This would prevent anybody from abusing trust / not requiring a video ro demo during a competition if one was to be held.
I know that the authors of ZDoom have in the past said they will never implement any such features, and if that is the case, that's totally fine. If there is a way to make it work though, I'd love to know!
My current train of thought is to simply set SV_Cheats to 0 on all difficulties, but that prevents the player from using cheats, which is not my intent.
Question
Dragonfly
I would like to add some cheat detection into my mod that does NOT prevent the player from cheating. All I want is to know if a player cheated while on a level, so I can log the fact they cheated and store a little note next to their high score that says "used cheats" or something. This would prevent anybody from abusing trust / not requiring a video ro demo during a competition if one was to be held.
I know that the authors of ZDoom have in the past said they will never implement any such features, and if that is the case, that's totally fine. If there is a way to make it work though, I'd love to know!
My current train of thought is to simply set SV_Cheats to 0 on all difficulties, but that prevents the player from using cheats, which is not my intent.
Share this post
Link to post
7 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.