Does anybody understand this issue and/or have a workaround? I recently switched to crispy doom from Zdoom, and I'm now having this issue again (I seem to recall the same thing happening in chocolate doom): I have a few sectors where the shortest lower texture is 128, and yet when I use the "raise floor by shortest lower" trigger it only goes up by 64 or so. In fact I think all floors with this trigger go up by the same amount regardless of the height of the shortest lower texture, also regardless of texture offsets. What's going on?
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Ol' Scratch
Does anybody understand this issue and/or have a workaround? I recently switched to crispy doom from Zdoom, and I'm now having this issue again (I seem to recall the same thing happening in chocolate doom): I have a few sectors where the shortest lower texture is 128, and yet when I use the "raise floor by shortest lower" trigger it only goes up by 64 or so. In fact I think all floors with this trigger go up by the same amount regardless of the height of the shortest lower texture, also regardless of texture offsets. What's going on?
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