I have a weapon. When the player activates altfire, a small startup animation plays. When this animation is over, the weapon can fire.
What I want to do is that when the weapon's startup animation plays, I want to lock the player in his current place, like a stationary turret. Upon releasing the the altfire button, another animation plays and the player will be unlocked.
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Voros
I have a weapon. When the player activates altfire, a small startup animation plays. When this animation is over, the weapon can fire.
What I want to do is that when the weapon's startup animation plays, I want to lock the player in his current place, like a stationary turret. Upon releasing the the altfire button, another animation plays and the player will be unlocked.
How can I achieve this?
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