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Move mid texture to the floor


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Give the linedef a "Lower unpegged" flag. Note that the flag affects both the middle and lower texture of the linedef. Alternatively, give the linedef an appropriate y offset.

Edited by scifista42

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1 minute ago, scifista42 said:

Give the linedef a "Lower unpegged" flag. Note that the flag affects both the middle and lower texture of the linedef.

Thank you very much

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If you wanted it lower than the ceiling, but not on the floor, you could use the Y offset. That would work here, too, but Lower Unpegged is easier. The Y offset method might come in handy for you in the future, though.

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