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Why do my Decorate, OpenGL, and SndInfo files keep getting converting to "Unknown" files?


MrOrangeHorseman

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I've been trying to create a Wad(obviously). However, I have a problem; after I exit SLADE 3, my Decorate, OpenGL, and SndInfo files get converted to "Unknown" files. How do I fix this? Thanks!

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First thing first, don't panic. "Unknown" presumably just means it doesn't identify them, but if you look at their content ("edit as text") it should still be there.

 

Secondly, text lumps are usually identified by their name. SLADE should identify correctly lumps that have the "root" name (i.e. DECORATE, GLDEFS, SNDINFO, etc.) and, in WAD files, lumps that are referenced in the "root" lump (so if your DECORATE lump contains the line #include NEWIMPS, then the NEWIMPS lump will also be identified as a DECORATE file). For PK3s, there are file extensions you can use (.gl for GLDEFS lumps, for example) as well as some special folders (/Actors/ for DECORATE lumps for example).

 

If you post a screenshot of your entry list it should help giving you a more precise answer.

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1 hour ago, Gez said:

First thing first, don't panic. "Unknown" presumably just means it doesn't identify them, but if you look at their content ("edit as text") it should still be there.

 

Secondly, text lumps are usually identified by their name. SLADE should identify correctly lumps that have the "root" name (i.e. DECORATE, GLDEFS, SNDINFO, etc.) and, in WAD files, lumps that are referenced in the "root" lump (so if your DECORATE lump contains the line #include NEWIMPS, then the NEWIMPS lump will also be identified as a DECORATE file). For PK3s, there are file extensions you can use (.gl for GLDEFS lumps, for example) as well as some special folders (/Actors/ for DECORATE lumps for example).

 

If you post a screenshot of your entry list it should help giving you a more precise answer.

That did the trick! Thanks!

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