GamingMarine Posted September 3, 2017 I just recently got my hands on the latest test version of Project Brutality (Project Brutality 3.0 Test 7-22-17.pk3), and it works just fine; Weapon sway and strafe tilting work, enemy spawning took a bit of a while to fix, but I got it down, everything seems fine. Except for one thing: Explosion marks and bloody footsteps are shown as black boxes. I have provided a screenshot below. What's interesting is that I never see this occur for other users on YouTube. Maybe it's because I use QZDoom. So, any solutions? 0 Quote Share this post Link to post
Koros Posted September 3, 2017 Try not using QZDoom and use GZdoom 3.1 instead. 0 Quote Share this post Link to post
Zen9090 Posted October 9, 2017 I have the same problem,and I already try it with gzdoom 3.1 but its still appear like that. How do I fix it ? 0 Quote Share this post Link to post
Zen9090 Posted October 12, 2017 this glitch only happen in OpenGL 0 Quote Share this post Link to post
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