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Neurosis

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Playing Skyrim: Overcrowded Edition by using a bunch of followers.

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I found this skyrimcute little contraption in Lucien's dungeon.

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Meeko, don't sit in the fire. You're ruining my immersion.

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Inigo, can't you walk on the ground like a normal person?

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Stop it!

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You're doing that just to annoy me, aren't you?

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You're just gonna get light-headed if you continue levitating upside-down like this.

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Yeah, sure. Swim in the air. Why not.

 

 

 

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You think I tried getting on top of that shroom? No. My horse got there on its own accord. I love Skyrim horses, even if they try to kill me by inexplicably getting mad air and then falling down from a cliff.

 

Yep, inexplicably getting mad air. Sometimes horses just forget where the ground is and starting galloping in empty air instead.

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Maybe the wizards of the College will be able to help me control my horse's spontaneous bouts of flight. If I can go through the door instead of slowly climbing the wall as the equine gallops in place.

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Some random rogue wizard attacked me with icicles and one of them got perfectly embedded on my horse's skull. Now I'm riding a unicorn!

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Perfectly balanced, as all things should be:

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"I may sound like a crazy old man to you, but I'm telling you, the tunnels here are solid... they would never collapse like that."

Sure Crescius, you say that...

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... but I'm not convinced!

 

 

Hey, Bethesda: fortress design 101, castles go on higher grounds so that attackers cannot just climb a hill and get the advantage on the defenders. (Alright, historically castles at the bottom to control a road have happened, but then they're protected by higher-ground fortresses to prevent this kind of situation.)

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Still I think that's the funniest part of Skyrim. Find a good vantage point, get sneaky, and turn a bunch of clueless bandits into porcupines.

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Inside of that broken secret of Alien Trilogy, level Drop Lifts (371). I did edit the coordinates of the player in memory through the debugger.

 

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Edited by Diabolución
Remove unneeded hyphen of in-memory.

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AvP2010 still looks mighty fine for how old it is. Still plays well too.

 

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Been playing UT2004 again and found a mutator that adds Doom 2 weapons XD

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It supposely adds Doom 2 monsters to Invasion mode too, but for some reason they crash my game :(

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On 3/4/2021 at 11:34 AM, seed said:

AvP2010 still looks mighty fine for how old it is. Still plays well too.

 

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Too bad for that 69 degree default FOV, and the weapon models that cut off if you increase it. The marine campaign was a mess, and that was the best part of AVP, they removed every sense of danger and emergency with Tequila yelling in your damn ear every second. The janky aliens getting stuck in the ceiling and shaking around for 15 seconds after they died didn't help either. The scenery disappearing from 50 feet away doesn't help. It looks nice, but there is so much jank in that game that it could be marketed as a jank machine and make gangbusters. 

Edited by Jello

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On 3/28/2021 at 4:53 AM, Slipgate Tourist said:

Ghostbusters

Now that was a great game. It felt like a third Ghostbusters movie. Yeah it had some problems, but it was the last time Dan Aykroyd, Bill Murray, Harold Ramis, and Ernie Hudson worked together, so it's still pretty special. Plus it's fun. And it helps that my older brother and I were obsessed with the Ghostbusters as kids.

Edited by Jello

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  • 2 weeks later...
  • 3 weeks later...
On 5/7/2021 at 7:58 AM, Doom_Dude said:

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this literally looks like living concept art. It's amazing. Is this gameplay? What game is this?

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16 minutes ago, jupiter_ex said:

 

this literally looks like living concept art. It's amazing. Is this gameplay? What game is this?

 

It's Borderlands The Pre-Sequel.

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  • 1 month later...

One of the best games i've palyed in years. Great atmosphere, good mechanics. Only a little tedious, but its kinda feature. 

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