paymentplan Posted September 18, 2017 (edited) DSDA page aka moonbld Moonblood is a full 32 map MegaWAD released by Deadwing in April of 2017. It runs on -complevel 9 with the Doom 2 IWAD. Post your demos for it here! I offer mbXY-ZZZ.lmp as the naming convention, replacing XY and ZZZ with map # and demo time respectively. I'll also offer a handful of my own demos to start things off. MAP01 Max in 1:22 mb01-122.zip MAP01 NM100s in 0:42 mb01s042.zip MAP01 NM-Speed in 0:22 mb01n022.zip MAP01 Pacifist in 0:21 mb01p021.zip MAP01 Respawn in 1:15 mb01r115.zip MAP27 UV-Speed in 0:11 mb27-011.zip Edited March 21, 2023 by Maribo 5 Quote Share this post Link to post
paymentplan Posted September 21, 2017 MAP02 Max in 2:13 mb02-213.zip 4 Quote Share this post Link to post
rehelekretep Posted September 21, 2017 there wasnt a thread for this wad already? now im confused! 0 Quote Share this post Link to post
paymentplan Posted September 21, 2017 If there is it doesn't show up when I search this forum for "moonblood." 0 Quote Share this post Link to post
rehelekretep Posted September 21, 2017 yeah i think i have a false memory of this :o anyway, enough bs, patiently waiting for more demos :D 0 Quote Share this post Link to post
paymentplan Posted December 7, 2017 MAP31 UV-Speed in 0:36 mb31-036.zip 4 Quote Share this post Link to post
Bob9001 Posted August 25, 2018 Map 32 - Archives: Iron Keep - UV-Max in 12:40 mbuv32.zip Kick-ass Unreal tournment MIDI, lost souls are bad in this demo so I just end up killing them all. 2 Quote Share this post Link to post
baja blast rd. Posted August 25, 2018 It would be helpful if those files (and their zips) all used more consistent formatting, with the naming scheme described in the OP. The map04 submissions would likely be left out in a DSDA update because they lack a text file. 2 Quote Share this post Link to post
Bob9001 Posted August 25, 2018 3 minutes ago, rdwpa said: It would be helpful if those files (and their zips) all used more consistent formatting, with the naming scheme described in the OP. The map04 submissions would likely be left out in a DSDA update because they lack a text file. Yeah I don't know why I didn't format them properly, but I can't go back and edit the submission cause andy doesn't like that, could you delete the Map04 and Map31 for me and I'll re-post them with proper format? 0 Quote Share this post Link to post
Bob9001 Posted August 25, 2018 (edited) Map 04 - The Courtyard - UV-Max in 4:00, UV-Speed in 0:51 mbuv04.zip Map 31 - Archives: Dobu Gabu's Exam - UV-Max in 7:27, UV-Speed in 1:23. mbuv31.zip Edited August 25, 2018 by Bob9001 3 Quote Share this post Link to post
Player177 Posted October 1, 2018 Map1 (e1m1) UV-max in 1:10 mb01-110.zip 4 Quote Share this post Link to post
Player177 Posted October 2, 2018 Map2 (e1m2) UV-max in 2:03 mb02-203.zip 4 Quote Share this post Link to post
Player177 Posted October 3, 2018 Map3 (e1m3) UV-max in 2:40 mb03-240.zip 3 Quote Share this post Link to post
Player177 Posted October 4, 2018 Map4 (e1m4) UV-max in 3:33 mb04-333.zip 3 Quote Share this post Link to post
Player177 Posted October 5, 2018 Map5 (e1m5) UV-max in 3:41 mb05-341.zip 3 Quote Share this post Link to post
Player177 Posted October 6, 2018 Thank you for your support and we're saying good bye to the E1 Map6 (e1m6) UV-max in 3:38 mb06-338.zip 5 Quote Share this post Link to post
Player177 Posted October 7, 2018 (edited) Map7 (e2m1) UV-max in 2:59 mb07-259.zip Edited October 8, 2018 by Player177 3 Quote Share this post Link to post
Player177 Posted October 8, 2018 Map8 (e2m2) UV-max in 3:54 mb08-354.zip 3 Quote Share this post Link to post
Player177 Posted October 9, 2018 Map9 (e2m3) UV-max in 3:59 mb09-359.zip 3 Quote Share this post Link to post
Player177 Posted October 10, 2018 Map10 (e2m4) UV-max in 4:08 mb10-408.zip 3 Quote Share this post Link to post
Player177 Posted October 11, 2018 The final map from E2, the marathon continues Map11 UV-max in 3:08 Map11 Pacifist in 0:10 mb11-308.zip mb11p010.zip 3 Quote Share this post Link to post
Player177 Posted October 12, 2018 On 10/11/2018 at 7:54 PM, Deadwing said: Ten fucking seconds D: Speedrun's quicky :) Map12 UV-max in 5:24 mb12-524.zip 3 Quote Share this post Link to post
Player177 Posted October 13, 2018 Map13 (e3m2) UV-max in 4:17 mb13-417.zip 3 Quote Share this post Link to post
Player177 Posted October 14, 2018 Map14 (e3m3) UV-max in 4:02 mb14-402.zip 3 Quote Share this post Link to post
Player177 Posted October 15, 2018 Well, this is the last one from the E3. Uses the secret exit. Map15 (e3m4) UV-max in 4:08 mb15-408.zip 3 Quote Share this post Link to post
Player177 Posted October 16, 2018 Map16 (e4m1) UV-max in 5:14 mb16-514.zip 3 Quote Share this post Link to post
GarrettChan Posted October 16, 2018 Map01 UV Max/Reality in 2:34 mb01r234.zip 3 Quote Share this post Link to post
Player177 Posted October 17, 2018 Map17 (e4m2) UV-max in 5:14 mb17-514.zip 4 Quote Share this post Link to post
GarrettChan Posted October 18, 2018 (edited) Map07 UV Max/Reality in 5:56 mb07r556.zip Why, Deadwing, why!? Why you need put a Rad Suit in such edgy position that sometimes you can get without taking damage but sometimes not. I hate you. Wait, no, I'm just kidding. ;P Knowing that the fact you'll take damage from pain sector when your gun swings to the top, I managed to make a rather long run through the pain sector on Plutonia Map08, but this one is longer than that one. Fortunately, I used the corner with the lamp to setup my timing and use SR50 to get the Rad Suit reliably. (Of course, I've tried many other ways, but none of those is reliable). Yeah, it's sort of ridiculous that I tried so hard to make this work, but I love it when it works. BTW, a funny thing is that the Arachnotron around 3:35 will be mostly cornered by a Demon/Spectre and gets killed. Out of 10 times, the Arachnotron only wins once. Edited October 18, 2018 by GarrettChan 6 Quote Share this post Link to post
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