Hi again :) I have made some more progress on my first map but I have ran into a somewhat annoying issue regarding lighting. The wall in the attached picture refuses to be lit by dynamic lights which is kind of a problem since not only is it a big wall and the whole wall should be lit up, like the other ones around it, but also it's right near the start of the level which would not exactly give a very good first impression to the player š I don't know what is up with the wall that would cause it, it's just a normal lower sidedef wall that stretches up to the ceiling height of the sector just like the other ones that the lights are properly shining on. Rebuilding the nodes didn't help so it must not be that. It doesn't have any line specials on it so it's not that either. Every other wall will react to light but this one... I mean I guess I can change the sector color to a bright yellowish color to match the light but I would rather not
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therektafire
Hi again :) I have made some more progress on my first map but I have ran into a somewhat annoying issue regarding lighting. The wall in the attached picture refuses to be lit by dynamic lights which is kind of a problem since not only is it a big wall and the whole wall should be lit up, like the other ones around it, but also it's right near the start of the level which would not exactly give a very good first impression to the player š I don't know what is up with the wall that would cause it, it's just a normal lower sidedef wall that stretches up to the ceiling height of the sector just like the other ones that the lights are properly shining on. Rebuilding the nodes didn't help so it must not be that. It doesn't have any line specials on it so it's not that either. Every other wall will react to light but this one... I mean I guess I can change the sector color to a bright yellowish color to match the light but I would rather not
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