Hi all...I like to work with the full suite of options when using textures for Doom 2 pwads. So I set up GZDoom Builder to use doom2.wad and doom1tex.wad as resources. Naturally, when I'm play-testing wads from within the Builder, they work great. The problem I run into is when I try to load them separately...the Doom 1 textures do not load unless I drag both pwads over at the same time.
I have also attempted to use XWE in order to add the textures to the pwad but I must be doing it wrong because I've never been able to get it to work. Maybe there is a specific spot you are supposed to drag it?
If anyone can give me some help on how to make this happen, that'd be awesome. Thanks.
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KevvyLava
Hi all...I like to work with the full suite of options when using textures for Doom 2 pwads. So I set up GZDoom Builder to use doom2.wad and doom1tex.wad as resources. Naturally, when I'm play-testing wads from within the Builder, they work great. The problem I run into is when I try to load them separately...the Doom 1 textures do not load unless I drag both pwads over at the same time.
I have also attempted to use XWE in order to add the textures to the pwad but I must be doing it wrong because I've never been able to get it to work. Maybe there is a specific spot you are supposed to drag it?
If anyone can give me some help on how to make this happen, that'd be awesome. Thanks.
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