Herr Dethnout Posted November 5, 2022 (edited) Just now, Thelokk said: You can't be for real tell me it ain't so Nope, and he's not the only who thinks the same. I agree with him about E2M2 and Suburbs, the best map of the entire Episode 2 and the best city map of vanilla Doom 2. Edited November 5, 2022 by Herr Dethnout 0 Quote Share this post Link to post
Electro Rage Posted November 5, 2022 Ultimate Doom: E3M7 is a disappointment. Doom 2: Map 30 for OBVIOUS reasons. TNT: Mill. Plutonia: I don't hate a single level in the wad. 0 Quote Share this post Link to post
Thelokk Posted November 5, 2022 24 minutes ago, Herr Dethnout said: Nope, and he's not the only who thinks the same. I agree with him about E2M2 and Suburbs, the best map of the entire Episode 2 and the best city map of vanilla Doom 2. Heh, good thing I don't fall easily for appeals to consensus. To each one their own I guess. 0 Quote Share this post Link to post
sincity2100 Posted November 5, 2022 Cesspool from Memento Mori.. 2 Quote Share this post Link to post
Cammy Posted November 5, 2022 On 10/30/2022 at 6:56 AM, PsychEyeball said: Honorable mention: MAP15 - The Twilight. I hate the tiny corridors and I hate the 50 something chaingunners the map throws at you. Also why is one of the doors just a gap that can soft lock you into oblivion? Most of its ambushes don't feel fair at all given the no space you're given to work with. I know the gap you're talking about, and it's actually not a softlock - one of the walls down there can be opened to reveal a chaingunner and a teleporter to safety. Well, as safe as The Twilight gets, anyway. This map actually becomes pretty fun imo if you know where to find the secret invulnerability, since it basically lets you take apart any ambush you want for free and then you get some safe space to tackle the rest of them. Nowadays I have trouble singling out a particular official Doom map that I find to be the worst. E2M5 is probably up there for how much of an ugly unfun slog it is, but being able to escape it via the secret exit so easily makes it hard to justify calling the worst. The worst Doom level I've ever played though, PWADs included, is easily Bulletproof, MAP16 of Cleimos II. 0 Quote Share this post Link to post
NiGHTS108 Posted November 5, 2022 Mephisto's Maosoleum is one of the three worst maps I have ever played in my entire life 3 Quote Share this post Link to post
ZethXM Posted November 5, 2022 I kinda hate the shit out of Waste Tunnels. 0 Quote Share this post Link to post
Mr. Cowboy Zombie Posted November 5, 2022 (edited) Map13 Downtown in doom2... it's supposed to be a city + confusing as hell. And in custom wads without doubt Zone 300, A ton of enemies and random sh!t everywhere... And lastly Plutonia Edited November 5, 2022 by HERRGOTT 1 Quote Share this post Link to post
HarryBlank Posted November 5, 2022 (edited) 2 hours ago, NiGHTS108 said: Mephisto's Maosoleum is one of the three worst maps I have ever played in my entire life Coincidentally just played this one for the first time. Beat it, but missing four secrets. Don't want to find them. Did that thing where you flip your hands in the universal signal for "okay, what do you want" half a dozen times while playing, even though there was nobody to see it but me. Was laughing, but not because fun was being had. Hated almost every second. Edited November 5, 2022 by HarryBlank 1 Quote Share this post Link to post
Captain POLAND Posted November 5, 2022 I believe the title officially goes to Doomguy2000's 1x1box.WAD. Aquarius199 said it was even worse than Terry WADs. 1 Quote Share this post Link to post
Nathan Silver Posted November 5, 2022 Let's settle this: -The Chasm (Doom II) Pretty self-explanatory because of the infamous pits of nukage and ledges. -Watch Your Step (Doom 64) Because of how most of the maps in this game are pretty obsolete with the combat, this one takes the cake for being tight and showering you Lost Souls and Hell Knights. -Hectic (Doom 64) Sounds too cheesy but, who knows if you can get through Hectic in your first try. Arachnotrons, Barons, darts, and easy traps are at the beginning of the level. I know several other levels that are bad to the bone, I just don't feel like listing all of them, or maybe because I can't recall their names. 1 Quote Share this post Link to post
yakfak Posted November 5, 2022 let's settle this (names one of the best doom 2 maps immediately) 6 Quote Share this post Link to post
pcorf Posted November 5, 2022 2 hours ago, HERRGOTT said: And in custom wads without doubt Zone 300, A ton of enemies and random sh!t everywhere... Thanks! You cannot beat the random sh!t of limitations. 3 Quote Share this post Link to post
El Jeff Posted November 7, 2022 Officially released stuff it’s easily the Xbox episodes but I never liked map 09 but from mods I’ll easily say it’s this sewer is a sealed tuna sandwich from Hell Yeah! 0 Quote Share this post Link to post
DukeOfDoom Posted November 7, 2022 Basically any Drake O'Brien map from TNT. 2 Quote Share this post Link to post
BassSlapper89 Posted November 20, 2022 (edited) I, personally, don't hate maps. There's maps that are questionable on why they were designed the way they were. Doom: -E3M9, not sure this was due to a deadline, but yeah, copy and pasting E3M1 and add a few different sectors was a poor choice. -E3M2, I gotta 'hand' it to y'all, not the best. -The majority of Episode 4, map designs are good but never vibed with the experience. Doom 2: -Waste Tunnels, not cause it's a sewer map, just always erked me when playing it. Since I was 5 when I first played it. (late 1994) -Downtown was annoying. -Suburbs is meh. Teleporting monster battle was is my favorite portion of the map. -Tenements is poorly designed, which made the experience confusing. -The Chasm, nuff said. -Monster Condo is meh. Plutonia: -Hunted, as a youngin (1997) I never liked it. Scared the crap out of me. Reasons why Arch Viles are the Bain of my existence. TNT: -Deepest Reaches, horrible map design and the midi track is annoying. -Habitat, @MtPain27 explains it better than me. Edited November 20, 2022 by Bass Slapper '89 1 Quote Share this post Link to post
cannonball Posted November 20, 2022 (edited) Ultimate Doom E1M9 - Military Base - There are quite a few bad maps in the original Doom, but for me the deciding factor was that this level is so far below Romero’s usual standard that it sticks out more than Sandy’s “miss” levels. Doom 2 Map21 - Nirvana - Even the more controversial Sandy maps have some quirk, something interesting. But this is pure garbage in map form. PS I am one of the those people who has been converted into loving the Chasm. It is much more than it’s narrow ledges. Plutonia Map10 - Onslaught - A better name for this map is “Betrayal” because the start is complete BS and frankly the map doesn’t get much better. TNT Map22 - Habitat - No real explanation needed here, this would be a sun-par maximum Doom map with illogical progression and strange visuals. The only redeeming feature is that the map is so broken that it can be beaten without exploring 90% of the map. Edited November 20, 2022 by cannonball 0 Quote Share this post Link to post
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