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[RELEASE] Skulldash: Expanded Edition


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1) It doesn't work with Zandronum, uses tech that they still don't support as far as I can tell.
2) I don't like brutal doom so I've put a grand total of 0 hours making sure it works with it.
3) If it DOES work with BD, don't play it with BD. This is a mod where it's own mechanics are very tightly built around being a self-contained mod. I imagine BD will cause so much slowdown in terms of gameplay that some levels simply will not be possible in the time limits imposed on the player.

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BTW thanks for porting it to GZDoom for the Expanded Edition, I had such hell getting it to run correctly (without missing textures) in Zandronum.

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