TeamTNS Posted October 26, 2017 Flashback to Hell is a 17-map wad that had its premiere on TNS in 2014, soon after it was released. Now, over 3.5 years later we're about to play this mapset again. There are no flashbacks to be had, quite the opposite, some of us may still have a few fond memories from the original session. DMFLAGS: 1174487140 / 806496256 / 0 Skill: Ultra Violence IWAD: doom2 or freedoom080 PWADs: fthosfx Maps: 01-15, 31, 32 Lives: 1 Players: 25/100 Item Respawn Time: 60 Seconds Player Join Limit: 3 Minutes Date: 26th October 2017 Euro session: 19:00 BST/14:00 EDT at [L@P], Germany (usually lasts over 6 hours) Get ZDaemon and join in. 0 Quote Share this post Link to post
Keyboard_Doomer Posted October 26, 2017 (edited) We will be playing with the fthosfx.wad version of the wad which doesn't use the custom sounds that are included in fth666.wad. fth666sounds.wad will be loaded as an optional wad. If you wish to use it either download it manually from here and put it into your wads folder or set up your IDE / Doom Explorer to download optional wads. Edited October 26, 2017 by Keyboard_Doomer 0 Quote Share this post Link to post
Memfis Posted October 26, 2017 Oh, thanks for making the sounds optional. :D 0 Quote Share this post Link to post
Keyboard_Doomer Posted November 4, 2017 (edited) Session statistics for last week: First blood: uyjhm | in MAP02, bit by a demon 31 seconds after joining First blood in subsequent rotas: 2nd rota (-fast and 2x damage): AF-Domains.net | burned by an imp 9 seconds after joining 3rd rota (total randomization): AF-Domains.net | couldn't dodge a destructor's rocket 8 seconds after joining Peak server population: 32 Overall number of players that connected during the session: 132 Player death counts by obituaries (1st rota/2nd rota/3rd rota): 7 killed themselves. (3/0/4) 41 died. (9/12/20) 20 mutated. (10/9/1) 5 were squished. (4/0/1) 0 went boom. (0/0/0) 22 should have stood back. (9/4/9) 7 were killed by a zombieman. (0/7/0) 37 were shot by a sergeant. (2/35/0) 34 were perforated by a chaingunner. (8/22/4) 1 was slashed by an imp. (0/1/0) 46 were burned by an imp. (4/40/2) 8 were bit by a demon. (2/6/0) 6 were eaten by a spectre. (0/6/0) 8 were spooked by a lost soul. (0/8/0) 0 got too close to a cacodemon. (0/0/0) 10 were smitten by a cacodemon. (2/8/0) 5 were punched by a revenant. (5/0/0) 49 couldn't evade a revenant's fireball. (17/31/1) 25 were squashed by a mancubus. (7/15/3) 9 let an arachnotron get them. (3/6/0) 2 were gutted by a Hell Knight. (2/0/0) 20 were splayed by a Hell Knight. (3/16/1) 2 were ripped open by a Baron of Hell. (0/0/2) 13 were bruised by a Baron of Hell. (8/5/0) 50 were incinerated by an archvile. (7/10/33) 7 stood in awe of the spider demon. (0/7/0) 65 were splattered by a cyberdemon. (21/7/37) 0 were surprised by the zombie's weaponry. (0/0/0) 1 was mauled by a Mauler Demon. (0/0/1) 0 were charred by a pain soul. (0/0/0) 0 were melted by a pain soul. (0/0/0) 2 suffered psychic trauma from an aracnorb's brainwaves. (0/0/2) 0 were perforated by an Arachnophyte. (0/0/0) 205 couldn't dodge a destructor's rocket. (10/0/195) 2 were terminated by the Badass Cyberdemon. (0/0/2) -------------------------------------------------------------------------------------------------- 709 deaths overall. (136/255/318) Session lasted for 13 hours and 47 minutes and ended in the 3rd rota with the last map played being MAP11. Last finished map was MAP10. top 10 players with most deaths (deaths/joins, death ratio): rhinoduck 63/68, 92.65% tetragrammaton 36/38, 94.74% AF-Domains.net 35/52, 67.31% Keyboard_Doomer 29/44, 65.91% v3B7 27/28, 96.43% AnimaZero 24/36, 66.67% [FS]Assm0 23/25, 92.00% Linny 19/19,100.00% MalwareCore 19/24, 79.17% DaIcemann76 18/28, 64.29% Damage statistics: NOTE: All of the data here only cover attempts where the map was actually exited. There currently doesn't seem to be a way to get the data for a failed attempt. Total damage - top 10 1st rota: 2nd rota (-fast and 2x damage): aprosekin 87,450 - 16 joins aprosekin 113,133 - 15 joins AnimaZero 78,445 - 16 joins zeaz 82,164 - 15 joins [LA]Looper 67,456 - 12 joins AnimaZero 71,220 - 15 joins SPAZ 63,447 - 16 joins memfis 58,036 - 14 joins Revenant100 58,373 - 11 joins Bane 29,831 - 3 joins The_Hat 50,590 - 15 joins Revenant100 27,570 - 8 joins DaIcemann76 41,103 - 16 joins [LA]Looper 26,219 - 9 joins memfis 40,004 - 6 joins DaIcemann76 17,310 - 11 joins SilverIW 39,417 - 15 joins Birdbrain 17,119 - 3 joins valkiriforce 33,626 - 12 joins Keyboard_Doomer 14,138 - 15 joins Average damage per map - top 10 (Only players with at least 4 joins in a rota included.) 1st rota: 2nd rota (-fast and 2x damage): memfis 6,667 - 6 joins aprosekin 7,542 - 15 joins [LA]Looper 5,621 - 12 joins zeaz 5,478 - 15 joins aprosekin 5,466 - 16 joins AnimaZero 4,748 - 15 joins Revenant100 5,307 - 11 joins memfis 4,145 - 14 joins AnimaZero 4,903 - 16 joins Revenant100 3,446 - 8 joins SPAZ 3,965 - 16 joins HexTheRex 3,110 - 4 joins The_Hat 3,373 - 15 joins [LA]Looper 2,913 - 9 joins Auervek 3,165 - 6 joins DaIcemann76 1,574 - 11 joins valkiriforce 2,802 - 12 joins rhinoduck 1,223 - 9 joins SilverIW 2,628 - 15 joins maidofsquirrels 1,038 - 6 joins Average damage per minute - top 10 (Only players with at least 4 joins and 10 minutes in-game in a rota included.) 1st rota: 2nd rota (-fast and 2x damage): memfis 1429.80 - 27 minutes in-game AnimaZero 1047.60 - 67 minutes in-game aprosekin 1270.80 - 68 minutes in-game aprosekin 801.00 - 141 minutes in-game AnimaZero 1263.00 - 62 minutes in-game memfis 766.20 - 75 minutes in-game The_Hat 1174.20 - 43 minutes in-game Revenant100 679.80 - 40 minutes in-game [LA]Looper 1144.20 - 58 minutes in-game zeaz 654.60 - 125 minutes in-game Auervek 1087.20 - 17 minutes in-game DaIcemann76 456.00 - 37 minutes in-game Revenant100 1051.20 - 55 minutes in-game [LA]Looper 435.00 - 60 minutes in-game SPAZ 1042.80 - 60 minutes in-game rhinoduck 430.80 - 25 minutes in-game SilverIW 918.60 - 42 minutes in-game HexTheRex 401.40 - 31 minutes in-game DaIcemann76 730.80 - 56 minutes in-game SPAZ 233.40 - 11 minutes in-game Edited November 4, 2017 by Keyboard_Doomer 0 Quote Share this post Link to post
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