Well well well, what do we have here...
Maskim Xul is a project I started around mid-2014 and in its 3-year lifespan has been the most erratic and peculiar wad I've ever worked on thus far. The project was my attempt to accomplish 2 things:
-Create a decently large map as opposed to the small ones I'm accustomed to.
-Satisfy my incorrigible fetish for bookshelf textures. Mmmm, books....
Only time will tell if I've succeeded. The wad is