WARDUST Posted November 9, 2017 (edited) http://www.moddb.com/mods/smoothdoom-wardustsprites/addons Smoothdoom is a cool mod for zdoom port. You can learn more about it and download the original here (you need it for the mod): https://forum.zdoom.org/viewtopic.php?f=19&t=45550 This modification i'm uploading consist in some edits on some sprites (zombies basically) make it they less bloody/Zombie and more militar. Zombie guy: Removed bloody marks, added black boots Two handkerchief variations instead of decapited an unmouthed ones Shotgun Guy: Gloves and boots, Green Camo or black instead of blood handkerchief variation instead of helmet version Chaingun guy: GreenCamo and white armour, black boots (red pads, hair and eyes)Cacodemon: Versionated alternative dead Soul: Blackbluish for play with the translucency maxed (goshtly) Arachno: WhiteYellow blood (sprite inmpacts are not edited) Current version v4. In the new pack theres two files. A pk3 with GLdefs edited for glowing lost souls (thanks to Empyre) and new brightmaps for the custom sprites (Soldiers, Sarges, Pinkys, Imps and lostsoul). The only way the brightmaps are working for me, it's include it in another brightmaps defs file, outside the smoothdoom pk3. Regards! Regards! Edited November 20, 2017 by WARDUST 4 Quote Share this post Link to post
Empyre Posted November 14, 2017 I really like those lost soul sprites. May I use them (giving you credit, of course)? 0 Quote Share this post Link to post
WARDUST Posted November 15, 2017 18 hours ago, Empyre said: I really like those lost soul sprites. May I use them (giving you credit, of course)? of course! ;-) 1 Quote Share this post Link to post
Gifty Posted November 16, 2017 Awesome! Thanks for making an addon c: 0 Quote Share this post Link to post
WARDUST Posted November 17, 2017 22 hours ago, Moktar said: Dat lost soul looks amazing... really dificult to see. I like the small but significant changes in the graphics/gameplay. The only thing i miss it's the glow from the lost souls, something i want to investigate, and, if someone can help on this... Thanks for the comments guys! 0 Quote Share this post Link to post
WARDUST Posted November 17, 2017 (edited) I uploaded a new version v5. New version v5. In the new pack theres two files. A pk3 with GLdefs edited for glowing lost souls (thanks to Empyre) and new brightmaps for the custom sprites. The only way the brightmaps are working for me, it's include it in another brithmaps defs file. Added brightmaps to Imps, Pinky, Zombie v1 and v2, Sarge Guy v2, LostSoul Corrected Arachnotron sprite. Added some color effect in blood puffs Regards! Edited November 22, 2017 by WARDUST 0 Quote Share this post Link to post
Bites! Posted December 3, 2018 (edited) What happens to the addon? Edited December 3, 2018 by Bit3s 1 Quote Share this post Link to post
WARDUST Posted December 3, 2018 (edited) On 12/3/2018 at 5:18 PM, Bit3s said: somewhere in my HDD ;-) Edited December 9, 2018 by WARDUST 1 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.