hardcore_gamer Posted November 30, 2017 Or is it possible to just take the best maps and break them down into mere formulas? 1 Quote Share this post Link to post
Arctangent Posted November 30, 2017 originality is an illusion just a pretty damn convincing one at times 1 Quote Share this post Link to post
Memfis Posted November 30, 2017 Some original ideas: Map with 100 mancubi stuck in each other and blocking the exit. You have to find the BFG and enough cells to kill them (or you can try punching). Maze made of invisibility spheres and surrounded by many many imps. If you pick up a sphere, it will fuck up the dodging and you will probably die. Stealth map with monsters moving on Boom scrollers. You have to time your movement right so that they don't notice you. Low HP monster that only multiplies when killed. Pressing each switch costs you 25 health so you have to plan you route around that. 16 Quote Share this post Link to post
Lutz Posted November 30, 2017 2 hours ago, Memfis said: Maze made of invisibility spheres and surrounded by many many imps. If you pick up a sphere, it will fuck up the dodging and you will probably die. 6 Quote Share this post Link to post
Salt-Man Z Posted November 30, 2017 "There is no new PWAD under the sun." ~King Solomon, probably 6 Quote Share this post Link to post
SiFi270 Posted November 30, 2017 What about a map or part of a map where the floor is covered in keys so with the right source port you're constantly blinded by the yellow tint you see when picking something up. 2 Quote Share this post Link to post
Xyzzу Posted November 30, 2017 (edited) Didn't realize this is the thread of gimmicky map ideas!*jots all of 'em down* Edited November 30, 2017 by Xyzzy01 4 Quote Share this post Link to post
Xaser Posted November 30, 2017 9 hours ago, hardcore_gamer said: Is there even such a thing as an original Doom map? Of course. Behold: 23 Quote Share this post Link to post
Bauul Posted November 30, 2017 10 hours ago, hardcore_gamer said: Or is it possible to just take the best maps and break them down into mere formulas? Technically you break every map down into map lumps. Does that count? ;) But yeah, there are loads of original maps. Hell I've made a few. E.g. the map I made for the Confinement 256 project I've never seen anyone make anything like it before. Actually come to think of it that megawad was full of map concepts I've never seen before or since. 2 Quote Share this post Link to post
SaladBadger Posted November 30, 2017 1 hour ago, Xaser said: Of course. Behold: pfft, everyone knows this is as original as it gets: if I ever made a doom bible mapset if you went back to the very first room right before going up against the bruiser brothers a portal will have opened that takes you into this map 5 Quote Share this post Link to post
Doomkid Posted November 30, 2017 (edited) Am I missing something here? Isn't every Doom map an original work unless its a copy of an existing map? Or do you mean a mapping concept that has yet to be executed in Doom? Edited November 30, 2017 by Doomkid 2 Quote Share this post Link to post
EmotionalFelineinaMadstate Posted November 30, 2017 Originality is gay. 5 Quote Share this post Link to post
Memfis Posted November 30, 2017 Any map is essentially a bunch of ones and zeros. And pi contains all possible combinations of numbers of any length. So all maps already exist inside of pi. 12 Quote Share this post Link to post
40oz Posted December 1, 2017 11 hours ago, hardcore_gamer said: Or is it possible to just take the best maps and break them down into mere formulas? I'm not sure I'm following your train of thought. Could you expand on this a little? I don't know if I or anyone I know looks at maps as formulas. 3 Quote Share this post Link to post
hardcore_gamer Posted December 1, 2017 1 hour ago, 40oz said: I'm not sure I'm following your train of thought. Could you expand on this a little? I don't know if I or anyone I know looks at maps as formulas. What I am talking about is the fact that almost everything can be broken down and analyzed. Consider for example the "Doom the way Id id" mapset that some people made were they tried to emulate the "style" of the original maps. 0 Quote Share this post Link to post
Bauul Posted December 1, 2017 17 minutes ago, hardcore_gamer said: What I am talking about is the fact that almost everything can be broken down and analyzed. Consider for example the "Doom the way Id id" mapset that some people made were they tried to emulate the "style" of the original maps. But that's not the same as not being "original". Something can be completely original but still be able to be broken down to its constituent parts. 1 Quote Share this post Link to post
hardcore_gamer Posted December 1, 2017 21 minutes ago, Bauul said: But that's not the same as not being "original". Something can be completely original but still be able to be broken down to its constituent parts. I meant original in that nothing similar to it exists. Movies about aliens aren't original for example because other movies about aliens already exist. 0 Quote Share this post Link to post
Bauul Posted December 1, 2017 3 minutes ago, hardcore_gamer said: I meant original in that nothing similar to it exists. Movies about aliens aren't original for example because other movies about aliens already exist. Ok, but what you just said was "What I am talking about is the fact that almost everything can be broken down and analyzed." This is not at all the same thing as "I meant original in that nothing similar to it exists". Everything can be broken down and analyzed, but plenty of stuff has nothing similar to it that exists. 0 Quote Share this post Link to post
Tristan Posted December 1, 2017 ½((sin²(4x³))(-cos^4(x^-½)) / (sqrt((x+2)(x-3))) + (d/dx(cosec(x³+πx^¾)))/6 = Impse 7 Quote Share this post Link to post
40oz Posted December 1, 2017 (edited) support2 x 32mu = 1995 support2 x 24mu = 2001 Edited December 1, 2017 by 40oz 5 Quote Share this post Link to post
Doomkid Posted December 1, 2017 (edited) 2 hours ago, hardcore_gamer said: I meant original in that nothing similar to it exists. Movies about aliens aren't original for example because other movies about aliens already exist. Right, but these two movies can be wholly different aside from the "it has aliens" element. The fact that two Doom maps are maps for Doom doesn't inherently imply that both are similar in any way at all other than the fact that they were both designed for Doom (jeez, that sentence is a mouthful..) Edited December 1, 2017 by Doomkid 0 Quote Share this post Link to post
Lutz Posted December 1, 2017 (edited) I don't want to speak for @hardcore_gamer, but since I'm of the opinion that this is a bit of a bogus question -- name anything from any art-form made in the last year that is *completely* original -- maybe it's better to rephrase this question as "What recent or forthcoming WADs completely change the way the game looks and plays?" As an example, I would suggest @rf` 's HocusDoom. Edited December 1, 2017 by Lutz 2 Quote Share this post Link to post
dew Posted December 2, 2017 On 11/30/2017 at 11:04 PM, Xaser said: Of course. Behold: I had an epiphany and realized your example was not as original as you may think... 6 Quote Share this post Link to post
kmxexii Posted December 2, 2017 1 hour ago, dew said: I had an epiphany and realized your example was not as original as you may think... you are truly a forum coLOSSus 0 Quote Share this post Link to post
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