Doommarine_maxi Posted December 3, 2017 (edited) Hello. I was trying to make a server with auto download files but I failed (and I know that it's possible) This is my CFG //******************************** // EMZ CTF Config //******************************** //******************************** // Server Info CVARS //******************************** si_name "Public CTF Server (EMZ mod)" // server name //******************************** // Client Setp CVARS //******************************** si_usePass "0" // enable passworded server g_password "" // password g_voteflags "0" // TODO: description //******************************** // Server Network Traffic CVARS //******************************** si_maxplayers "8" // maximum number of players net_LanServer "0" // internet server ( connects to id master server ): 0, lan server: 1 net_autoAdjust "1" // autoadjusts net_serverSnapshotDelay and g_dropgibs net_serverSnapshotDelay "80" // internet server: 80, lan server: 50 g_dropgibs "0" // internet server: 0, lan server: 1 //******************************** // Gameplay CVARS //******************************** si_gametype "CTF" // CTF si_map "game/mp/d3ctf1" // initial map si_teamDamage "0" // teamdamage si_pure "1" //pure server seta si_serverURL "" net_allowCheats "0" // cheating in multiplayer seta net_serverDownload "2" //auto-download seta net_serverDlBaseURL "http://www.stradexengine.com/doom3" seta net_serverDlTable "emz/emz000.pk4;emz/emz001.pk4;emz/emz002.pk4;emz/emz003.pk4;emz/the-emz-d3-131a-linux.pk4;emz/the-emz-d3-131a-mac.pk4;emz/the-emz-d3-131a-windows.pk4;emz/the-emz-d3-131-data.pk4;base/methctf1.pk4;base/sd3ctf1.pk4" g_skill "3" // skill level: 1 - 5 //******************************** // Final Startup //******************************** spawnserver // starts the server But everytime someone try to join, receives the message. "Data not in sync with server data." I believe there was a problem with my base files but it wasnt, I was able to host a vanilla server. Then I tried this other config (who should redirect the player to an URL with the files) //******************************** // EMZ CTF Server Config //******************************** //******************************** // Server Info CVARS //******************************** si_name "Public CTF Server (EMZ mod)" // server name //******************************** // Client Setp CVARS //******************************** si_usePass "0" // enable passworded server g_password "" // password g_voteflags "0" // TODO: description //******************************** // Server Network Traffic CVARS //******************************** si_maxplayers "8" // maximum number of players net_LanServer "0" // internet server ( connects to id master server ): 0, lan server: 1 net_autoAdjust "1" // autoadjusts net_serverSnapshotDelay and g_dropgibs net_serverSnapshotDelay "80" // internet server: 80, lan server: 50 g_dropgibs "0" // internet server: 0, lan server: 1 //******************************** // Gameplay CVARS //******************************** si_gametype "CTF" // CTF si_map "game/mp/d3ctf1" // initial map si_teamDamage "0" // teamdamage si_pure "1" //pure server seta si_serverURL "https://www.mediafire.com/folder/6fpk2mv6qaa6c/EMZ_CTF_Files" net_allowCheats "0" // cheating in multiplayer seta net_serverDownload "1" //auto-download (semi) seta net_serverDlBaseURL "http://www.stradexengine.com/doom3" seta net_serverDlTable "emz/emz000.pk4;emz/emz001.pk4;emz/emz002.pk4;emz/emz003.pk4;emz/the-emz-d3-131a-linux.pk4;emz/the-emz-d3-131a-mac.pk4;emz/the-emz-d3-131a-windows.pk4;emz/the-emz-d3-131-data.pk4;base/methctf1.pk4;base/sd3ctf1.pk4" g_skill "3" // skill level: 1 - 5 //******************************** // Final Startup //******************************** spawnserver // starts the server Any idea? EDIT: I tried with si_pure 0, NO si_pure 1 Edited December 3, 2017 by Doommarine_maxi 0 Quote Share this post Link to post
snapshot Posted December 4, 2017 I think si_serverURL should lead to a direct download and not a page for the download link. 0 Quote Share this post Link to post
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