Hi all. I'm Tea Monster, the guy who makes the next-gen, game ready models for Doom. I've been talking to a few people and it seems that a lot of you guys prefer sprites. Now, it's not normally my thing to do, but I've worked out a few ways that I can do it relatively easily using 3D models. The models would have to be created to be accurate to the sprite and would be initially done for the monsters, but we could then move onto props and maybe some wall textures.
The reason I'm sugg