Hellow! Im trying to apply some effects in the blood of some monsters (vile and spectre) to do this i'm editting smoothdoom files (the mod i use)
For example, this 3 for Vile:
Decaldef: duplicate the blue decals and changing "blue" to "vile". In every decal i added the lines "fullbright" and "add 0.5",
Gore: inside are the actor definitions, i duplicate the blue ones and edit it in the same way as decaldef, also i define the new color and add the flag +BRIGHT.
Vile actor file: i added the bloodtype vileblood and define the bloodcolor color and also set vilegorecontroller
All the colors of the splats and gibs are ok (due to the Actors.txt bloodcolor, but i cant see any bright effect or nothing defined in the bloodtype).
So, after some proves, im thinking the bloodtype it's not working, but i can't see why not....
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WARDUST
Hellow! Im trying to apply some effects in the blood of some monsters (vile and spectre) to do this i'm editting smoothdoom files (the mod i use)
For example, this 3 for Vile:
Decaldef: duplicate the blue decals and changing "blue" to "vile". In every decal i added the lines "fullbright" and "add 0.5",
Gore: inside are the actor definitions, i duplicate the blue ones and edit it in the same way as decaldef, also i define the new color and add the flag +BRIGHT.
Vile actor file: i added the bloodtype vileblood and define the bloodcolor color and also set vilegorecontroller
All the colors of the splats and gibs are ok (due to the Actors.txt bloodcolor, but i cant see any bright effect or nothing defined in the bloodtype).
So, after some proves, im thinking the bloodtype it's not working, but i can't see why not....
Here my modificate smoothdoom:
https://www.mediafire.com/file/w85ltv8bk02rddd/7 - SmoothDoom v6.pk3
Some idea? Something i missing?
Regards!
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